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author | Adam Borowski <kilobyte@angband.pl> | 2013-12-21 04:41:45 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-12-21 10:22:15 +0100 |
commit | a7b66b498e0ba43781a1a9e6a2977fa223529dab (patch) | |
tree | cbbd178ae82be5c365ef5ebe257c573abd0fedd0 /crawl-ref/source/perlin.cc | |
parent | f62db547df00da8dc36f9161e127692292583b54 (diff) | |
download | crawl-ref-a7b66b498e0ba43781a1a9e6a2977fa223529dab.tar.gz crawl-ref-a7b66b498e0ba43781a1a9e6a2977fa223529dab.zip |
Drop pointless empty lines after or before a brace.
I left them only where the contents is not indented, like in a namespace
or a template.
Diffstat (limited to 'crawl-ref/source/perlin.cc')
-rw-r--r-- | crawl-ref/source/perlin.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/perlin.cc b/crawl-ref/source/perlin.cc index 23d8abdea6..2c7d808326 100644 --- a/crawl-ref/source/perlin.cc +++ b/crawl-ref/source/perlin.cc @@ -294,7 +294,6 @@ namespace perlin // 4D simplex noise, better simplex rank ordering method 2012-03-09 double noise(double x, double y, double z, double w) { - double n0, n1, n2, n3, n4; // Noise contributions from the five corners // Skew the (x,y,z,w) space to determine which cell of 24 simplices we're in double s = (x + y + z + w) * F4; // Factor for 4D skewing |