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author | Adam Borowski <kilobyte@angband.pl> | 2012-04-24 16:45:11 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-04-24 16:45:11 +0200 |
commit | fd3b6afd91dc0746a4e1801c4ffa06c092a1bf96 (patch) | |
tree | e6cb789d7a55bb0ceb4f495e63a3ac14f9609981 /crawl-ref/source/place.cc | |
parent | e49405bfe934a0450369918aa8e7409df24804a1 (diff) | |
download | crawl-ref-fd3b6afd91dc0746a4e1801c4ffa06c092a1bf96.tar.gz crawl-ref-fd3b6afd91dc0746a4e1801c4ffa06c092a1bf96.zip |
Let ^F and item memory work in Labs and the Abyss.
It's a pain in the butt to have to return to every item you just ran past
(LOS in the Abyss tends to be spotty). This commit makes the memory last
until the map cell rots away.
Diffstat (limited to 'crawl-ref/source/place.cc')
-rw-r--r-- | crawl-ref/source/place.cc | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/place.cc b/crawl-ref/source/place.cc index 7f196f04ec..6e5567336a 100644 --- a/crawl-ref/source/place.cc +++ b/crawl-ref/source/place.cc @@ -112,11 +112,6 @@ bool branch_allows_followers(branch_type branch) return (is_connected_branch(branch) || branch == BRANCH_PANDEMONIUM); } -bool branch_is_stash_trackable(branch_type branch) -{ - return (branch != BRANCH_ABYSS && branch != BRANCH_LABYRINTH); -} - std::vector<level_id> all_dungeon_ids() { std::vector<level_id> out; |