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authorreaverb <reaverb.Crawl@gmail.com>2014-06-18 18:11:12 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-18 23:52:57 -0400
commit9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c (patch)
treed9712bab6e92e4d9efd54c723346bfa2e634651a /crawl-ref/source/player-equip.cc
parent616f59b9953ef0bbce51b75e600e6cc131b0caee (diff)
downloadcrawl-ref-9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c.tar.gz
crawl-ref-9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c.zip
Remove the dragon slaying brand
Generally it doesn't create interesting decisions because dragons are such a small group and are mostly a subset of monsters slowed by the freezing brand. In addition, it has rather arbitrary effects against players, hitting some for an degenerate amount of damage while ignoring others.
Diffstat (limited to 'crawl-ref/source/player-equip.cc')
-rw-r--r--crawl-ref/source/player-equip.cc7
1 files changed, 0 insertions, 7 deletions
diff --git a/crawl-ref/source/player-equip.cc b/crawl-ref/source/player-equip.cc
index 2d160d537e..94a077c85f 100644
--- a/crawl-ref/source/player-equip.cc
+++ b/crawl-ref/source/player-equip.cc
@@ -520,13 +520,6 @@ static void _equip_weapon_effect(item_def& item, bool showMsgs, bool unmeld)
mpr("You see sparks fly.");
break;
- case SPWPN_DRAGON_SLAYING:
- mpr(player_genus(GENPC_DRACONIAN)
- || you.form == TRAN_DRAGON
- ? "You feel a sudden desire to commit suicide."
- : "You feel a sudden desire to slay dragons!");
- break;
-
case SPWPN_VENOM:
mpr("It begins to drip with poison!");
break;