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authorRobert Vollmert <rvollmert@gmx.net>2010-05-12 12:17:06 +0200
committerRobert Vollmert <rvollmert@gmx.net>2010-05-12 12:18:59 +0200
commit49f22ebfb4bbe02f3ca079ab2c27cd0bbaa7c719 (patch)
treec9e1478310e0f8ef4d3cde9f15128873b7153e11 /crawl-ref/source/player-equip.h
parent9c61658c3d699c00a651c359d2c8bef095af4128 (diff)
downloadcrawl-ref-49f22ebfb4bbe02f3ca079ab2c27cd0bbaa7c719.tar.gz
crawl-ref-49f22ebfb4bbe02f3ca079ab2c27cd0bbaa7c719.zip
Collect equip and unequip effects in player-equip.cc.
Diffstat (limited to 'crawl-ref/source/player-equip.h')
-rw-r--r--crawl-ref/source/player-equip.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/player-equip.h b/crawl-ref/source/player-equip.h
index 094552042b..1753ab3730 100644
--- a/crawl-ref/source/player-equip.h
+++ b/crawl-ref/source/player-equip.h
@@ -5,9 +5,6 @@
// make sure equip/unequip effects are done the right amount of
// times, and to make sure melded flags don't get out of sync.
-// TODO: move (un)equip_*_effect to player-equip.cc so they can't
-// accidentally be called from somewhere else.
-
// XXX: the msg flag isn't implemented in all cases.
void equip_item(equipment_type slot, int item_slot, bool msg=true);
bool unequip_item(equipment_type slot, bool msg=true);