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authorBen Striegel <ben.striegel@gmail.com>2012-05-03 16:46:37 -0400
committerNeil Moore <neil@s-z.org>2012-05-14 23:03:37 -0400
commitb952b930068d2a729b6d4c66daf151d03829b146 (patch)
tree893960c97344819a88e50f0bd9bf791d1d27f941 /crawl-ref/source/player-equip.h
parent7e35ad3e58b166a4fbc20882df5eeeefe4ceaa65 (diff)
downloadcrawl-ref-b952b930068d2a729b6d4c66daf151d03829b146.tar.gz
crawl-ref-b952b930068d2a729b6d4c66daf151d03829b146.zip
Fix a whole lot of bugs with suppression
1) make hp/mp recalculate when entering and leaving the aura 2) redraw player hp/mp/ac/ev/str/int/dex display when entering/leaving the aura 3) improve debug fixedarts with +-HP and clarity 4) rename player_res_mutation to player_res_mutation_from_item
Diffstat (limited to 'crawl-ref/source/player-equip.h')
-rw-r--r--crawl-ref/source/player-equip.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/player-equip.h b/crawl-ref/source/player-equip.h
index 001f0d33b2..9ca5519199 100644
--- a/crawl-ref/source/player-equip.h
+++ b/crawl-ref/source/player-equip.h
@@ -6,6 +6,7 @@
// times, and to make sure melded flags don't get out of sync.
// XXX: the msg flag isn't implemented in all cases.
+void calc_hp_artefact();
void equip_item(equipment_type slot, int item_slot, bool msg=true);
bool unequip_item(equipment_type slot, bool msg=true);
bool meld_slot(equipment_type slot, bool msg=true);