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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-13 14:10:04 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:24 -0600 |
commit | cfba2b02acee880f9d579c2e53a24be1d3f423ac (patch) | |
tree | d3127181b2956e1ed326b4704521abba8e8d491c /crawl-ref/source/player-reacts.cc | |
parent | 39cf8eb8c7de842f9fe9c974bda610dae497c80e (diff) | |
download | crawl-ref-cfba2b02acee880f9d579c2e53a24be1d3f423ac.tar.gz crawl-ref-cfba2b02acee880f9d579c2e53a24be1d3f423ac.zip |
Qazlal: Storm Shield.
Starting at * piety, you gain bonuses to SH that increase with piety;
fire/freezing/storm clouds will place near you with radius and frequency
increasing with piety. At *** and ***** you gain RMsl and DMsl
respectively.
Clouds try to place only in relatively open areas so as not to block
autoexplore; this behaviour might need some fine-tuning.
Diffstat (limited to 'crawl-ref/source/player-reacts.cc')
-rw-r--r-- | crawl-ref/source/player-reacts.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/player-reacts.cc b/crawl-ref/source/player-reacts.cc index a706608abf..41bb275f7e 100644 --- a/crawl-ref/source/player-reacts.cc +++ b/crawl-ref/source/player-reacts.cc @@ -1336,6 +1336,8 @@ void player_reacts() // XOM now ticks from here, to increase his reaction time to tension. if (you_worship(GOD_XOM)) xom_tick(); + else if (you_worship(GOD_QAZLAL)) + qazlal_storm_clouds(); } void extract_manticore_spikes(const char* endmsg) |