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authorNeil Moore <neil@s-z.org>2014-07-14 14:05:02 -0400
committerNeil Moore <neil@s-z.org>2014-07-14 14:05:02 -0400
commit783a5bfccb7505cb4559d01a42f02f624b8b7367 (patch)
tree738b6445d76acd60f1caa53af79208b0c5fad03c /crawl-ref/source/player.cc
parentfb1bfb92929d8466dcc7610ea69f0026ea8fe2a9 (diff)
downloadcrawl-ref-783a5bfccb7505cb4559d01a42f02f624b8b7367.tar.gz
crawl-ref-783a5bfccb7505cb4559d01a42f02f624b8b7367.zip
Make tree form extra-balanced and immune to Leda's.
The latter to match stationary monsters.
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 8909a7006d..281c385157 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6166,7 +6166,8 @@ bool player::petrified() const
bool player::liquefied_ground() const
{
return liquefied(pos())
- && ground_level() && !is_insubstantial();
+ && ground_level() && !is_insubstantial()
+ && !is_stationary();
}
/**