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authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-24 21:24:30 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-24 21:24:30 -0700
commitf11e77305c2c7c242be67821183def72ec7b1b90 (patch)
tree1647348c1f629dd15cdf38e4a15727b83d8f9efa /crawl-ref/source/player.cc
parentd077b8f03f2005b406feaaa8fcced67f579f6f7e (diff)
downloadcrawl-ref-f11e77305c2c7c242be67821183def72ec7b1b90.tar.gz
crawl-ref-f11e77305c2c7c242be67821183def72ec7b1b90.zip
Tweak Stoneskin/Ozocubu's Armour
Reduce the spellpower cap to 100 (closely approximating the old effective power cap), and slightly buff ozo's at old power to bring it up to the old numbers.
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index d622e7a326..2420f86d71 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6489,7 +6489,7 @@ int player::armour_class() const
AC += scan_artefacts(ARTP_AC) * 100;
if (duration[DUR_ICY_ARMOUR])
- AC += 400 + you.props[ICY_ARMOUR_KEY].get_int() * 8;
+ AC += 500 + you.props[ICY_ARMOUR_KEY].get_int() * 8;
AC += _stoneskin_bonus();