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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-10 09:59:37 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-10 09:59:37 +0000
commitdea58872adf42144fad9d1dbdeb5f09cf4433402 (patch)
treedef840dc98ef1dc2db871ce2366f50e447c7963b /crawl-ref/source/player.h
parenta821a5c34708aff459b31f4d16d2c33ec0ca0ecd (diff)
downloadcrawl-ref-dea58872adf42144fad9d1dbdeb5f09cf4433402.tar.gz
crawl-ref-dea58872adf42144fad9d1dbdeb5f09cf4433402.zip
Applying several patches by dolorous:
* 1789774: intrinsic mutations for undead * 1790380: kobold special handling of disease * 1790723: missing periods * 1791092: Xom potion handling It's arguable whether we want such fine distinction between races. As David pointed out, small things of lesser importance might clutter the mutations screen. For now, I think transparency is good. And if it seems to much, we could remove a few. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2064 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index fa566a5d9b..7a87e5d676 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -394,10 +394,10 @@ void contaminate_player(int change, bool statusOnly = false);
bool poison_player( int amount, bool force = false );
void reduce_poison_player( int amount );
-void confuse_player( int amount, bool resistable = true );
+bool confuse_player( int amount, bool resistable = true );
void reduce_confuse_player( int amount );
-void slow_player( int amount );
+bool slow_player( int amount );
void dec_slow_player();
void haste_player( int amount );
@@ -407,7 +407,7 @@ void dec_haste_player();
bool disease_player( int amount );
void dec_disease_player();
-void rot_player( int amount );
+bool rot_player( int amount );
bool player_has_spell( int spell );
size_type player_size( int psize = PSIZE_TORSO, bool base = false );