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author | reaverb <reaverb.Crawl@gmail.com> | 2014-06-23 17:45:40 -0400 |
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committer | reaverb <reaverb.Crawl@gmail.com> | 2014-08-09 21:02:11 -0400 |
commit | 4bd060a9edfad801ae0c7abd331b60b5e7bd6c89 (patch) | |
tree | 0e0b309ae12f8129333939116a6036feece0d915 /crawl-ref/source/player.h | |
parent | d2305cce9048369e1b11b8ad42d8b8d0039accd6 (diff) | |
download | crawl-ref-4bd060a9edfad801ae0c7abd331b60b5e7bd6c89.tar.gz crawl-ref-4bd060a9edfad801ae0c7abd331b60b5e7bd6c89.zip |
Add a prompt if a player tries to move with the Barbs status
Multiple people have died due to mindlessly moving and getting damaged.
Currently, you get the prompt once, and then a prop is set which
suppresses it in the future, so if you want to move a few squares to a
stairway you aren't spammed. This prop resets whenever the Barbs status
expires, so answering it affirmatively once won't affect another fight
later.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r-- | crawl-ref/source/player.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index eb9f3301fd..e2da239e95 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -26,6 +26,7 @@ #define ICY_ARMOUR_KEY "ozocubu's_armour_pow" #define STONESKIN_KEY "stoneskin_pow" #define TRANSFORM_POW_KEY "transform_pow" +#define BARBS_MOVE_KEY "moved_with_barbs_status" class targetter; |