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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-24 23:25:21 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-24 23:31:57 -0700 |
commit | cc8d6ef1a9a08f1e3ddb6d5f29ab5323a9f79d0d (patch) | |
tree | 10d9e7b867c6432191ce7fef90cd756efef6d5f3 /crawl-ref/source/player.h | |
parent | f11e77305c2c7c242be67821183def72ec7b1b90 (diff) | |
download | crawl-ref-cc8d6ef1a9a08f1e3ddb6d5f29ab5323a9f79d0d.tar.gz crawl-ref-cc8d6ef1a9a08f1e3ddb6d5f29ab5323a9f79d0d.zip |
Make Ice/Statue Form use spellpower instead of Ice/Earth
Also adjusts max power (Ice Form 200->100, Statue Form 200->150)
to get roughly the same scaling as before; statue form now scales
slightly more slowly, but caps out at 1.5 ac higher, if you can
eke out enough spellpower.
AC from non-spell-caused polymorphs will be based on the power
of the polymorph.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r-- | crawl-ref/source/player.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index c2b51628f3..f6fa48b3fc 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -25,6 +25,7 @@ #define CONDENSATION_SHIELD_KEY "condensation_shield_pow" #define ICY_ARMOUR_KEY "ozocubu's_armour_pow" #define STONESKIN_KEY "stoneskin_pow" +#define TRANSFORM_POW_KEY "transform_pow" class targetter; |