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authorNeil Moore <neil@s-z.org>2014-07-26 22:35:48 -0400
committerNeil Moore <neil@s-z.org>2014-07-26 22:36:58 -0400
commitebbff481bc02d783952a9eebd4f051b95f40f2c5 (patch)
tree00de905f25957f8f9a8abed61ef46aa36ae23faa /crawl-ref/source/player.h
parent77b79c837636ff8c31a8d89070e15f4ea960873f (diff)
downloadcrawl-ref-ebbff481bc02d783952a9eebd4f051b95f40f2c5.tar.gz
crawl-ref-ebbff481bc02d783952a9eebd4f051b95f40f2c5.zip
Further rename you.mp_max_*.
Because mp_max_temp is in fact permanent.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index f8e16075da..ab3d53debe 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -63,8 +63,8 @@ public:
int magic_points;
int max_magic_points;
- int mp_max_adj_temp; // temporary max MP loss? (currently unused)
- int mp_max_adj_perm; // base MPs from background (and permanent loss)
+ int mp_max_adj; // max MP loss from ability costs (post-stepdown)
+ int mp_max_adj_base; // base MPs from background (pre-stepdown)
FixedVector<int8_t, NUM_STATS> stat_loss;
FixedVector<int8_t, NUM_STATS> base_stats;