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author | Adam Borowski <kilobyte@angband.pl> | 2013-11-27 23:05:25 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-11-27 23:35:20 +0100 |
commit | 5d6eb580c3c0b527c756a8ed95ffbd7f11c6d019 (patch) | |
tree | 11006dd77aca6e992b74dfc88c2ba623c80c12d5 /crawl-ref/source/potion.h | |
parent | 6191413d03046740e03c1705ac16103c18c0301c (diff) | |
download | crawl-ref-5d6eb580c3c0b527c756a8ed95ffbd7f11c6d019.tar.gz crawl-ref-5d6eb580c3c0b527c756a8ed95ffbd7f11c6d019.zip |
Abort drinking known potions of a few types when they'd have no effect.
Only a few types of potions for the moment ({cure ,,beneficial }mutation,
berserk, lignify) as I suspect this commit might be reverted.
Mostly, I'd want to hear if this is a good idea.
Diffstat (limited to 'crawl-ref/source/potion.h')
-rw-r--r-- | crawl-ref/source/potion.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/potion.h b/crawl-ref/source/potion.h index 046ca8d488..2d5a8b9a3d 100644 --- a/crawl-ref/source/potion.h +++ b/crawl-ref/source/potion.h @@ -11,7 +11,7 @@ // drank_it should be true for real potion effects (as opposed // to abilities which duplicate such effects.) -void potion_effect(potion_type pot_eff, int pow, +bool potion_effect(potion_type pot_eff, int pow, item_def *potion = nullptr, bool was_known = true, bool from_fountain = false); |