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authorRaphael Langella <raphael.langella@gmail.com>2012-08-26 22:50:06 +0200
committerRaphael Langella <raphael.langella@gmail.com>2012-08-26 23:06:30 +0200
commit770bcbd1844b97b671d0e47ea8313cdf2c74c5ea (patch)
treee030cf61afce9ca69b74bb38eb73734bf10f633e /crawl-ref/source/quiver.h
parenta6c16c7f2066c854a01f25e9e6c3d8e44282a638 (diff)
downloadcrawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.tar.gz
crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.zip
Use std namespace.
I had to rename distance() (in coord.h) to distance2() because it conflicts with the STL function to compare 2 iterators. Not a bad change given how it returns the square of the distance anyway. I also had to rename the message global variable (in message.cc) to buffer. I tried to fix and improve the coding style has much as I could, but I probably missed a few given how huge and tedious it is. I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool and util/levcomp.*, because I have no clue about those.
Diffstat (limited to 'crawl-ref/source/quiver.h')
-rw-r--r--crawl-ref/source/quiver.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/quiver.h b/crawl-ref/source/quiver.h
index 500ef24fac..968a6fef73 100644
--- a/crawl-ref/source/quiver.h
+++ b/crawl-ref/source/quiver.h
@@ -32,8 +32,8 @@ class player_quiver
// Queries from engine -- don't affect state
void get_desired_item(const item_def** item_out, int* slot_out) const;
- int get_fire_item(std::string* no_item_reason = 0) const;
- void get_fire_order(std::vector<int>& v, bool manual) const;
+ int get_fire_item(string* no_item_reason = 0) const;
+ void get_fire_order(vector<int>& v, bool manual) const;
// Callbacks from engine
void set_quiver(const item_def &item, ammo_t ammo_type);
@@ -48,7 +48,7 @@ class player_quiver
void load(reader&);
private:
- void _get_fire_order(std::vector<int>&,
+ void _get_fire_order(vector<int>&,
bool ignore_inscription_etc,
const item_def* launcher,
bool manual) const;