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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-09 16:30:39 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-09 16:30:39 +0000
commit2eaaef324ecd00880bb9a097e026b663361f7ce4 (patch)
tree29f54aec468f86f710e97d2ea85424bae01f8934 /crawl-ref/source/randart.h
parent7bd87841d5e422d1b1b2a71c0dd65986918c8918 (diff)
downloadcrawl-ref-2eaaef324ecd00880bb9a097e026b663361f7ce4.tar.gz
crawl-ref-2eaaef324ecd00880bb9a097e026b663361f7ce4.zip
Implement unrandart "Wyrmbane":
a lance (spear, really) of dragon slaying properties: +Rage, rPois, rF+, AC+5 Obviously it's still lacking a tile, so I used the general randart spear tile instead. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3414 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/randart.h')
-rw-r--r--crawl-ref/source/randart.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/randart.h b/crawl-ref/source/randart.h
index 795ee11099..a1002b34bd 100644
--- a/crawl-ref/source/randart.h
+++ b/crawl-ref/source/randart.h
@@ -15,7 +15,7 @@
#include "externs.h"
// used in files.cc, newgame.cc, randart.cc {dlb}
-#define NO_UNRANDARTS 53
+#define NO_UNRANDARTS 54
#define RA_PROPERTIES RAP_NUM_PROPERTIES
// Reserving the upper bits for later expansion/versioning.