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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-13 07:40:38 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-13 07:40:38 +0000 |
commit | 0a577362dfe772e6e13eebce39489327b282c98d (patch) | |
tree | 37a711b4df281a28dd74385da6b3ceb02c211389 /crawl-ref/source/randart.h | |
parent | 53fa153719a82b238120b85f3e16644c31a67ff4 (diff) | |
download | crawl-ref-0a577362dfe772e6e13eebce39489327b282c98d.tar.gz crawl-ref-0a577362dfe772e6e13eebce39489327b282c98d.zip |
Cleaned up some of the randart code.
Fixed a free-without-malloc security issue (of art_n.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1291 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/randart.h')
-rw-r--r-- | crawl-ref/source/randart.h | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/crawl-ref/source/randart.h b/crawl-ref/source/randart.h index 9a7d0d6344..5ea7eabe67 100644 --- a/crawl-ref/source/randart.h +++ b/crawl-ref/source/randart.h @@ -51,11 +51,7 @@ const char *randart_ring_name( const item_def &item ); * *********************************************************************** */ const char *unrandart_descrip( char which_descrip, const item_def &item ); -/* *********************************************************************** - * called from: files - * *********************************************************************** */ -char does_unrandart_exist(int whun); - +bool does_unrandart_exist(int whun); /* *********************************************************************** * called from: dungeon @@ -85,7 +81,7 @@ bool make_item_unrandart( item_def &item, int unrand_index ); /* *********************************************************************** * called from: files - newgame * *********************************************************************** */ -void set_unrandart_exist(int whun, char is_exist); +void set_unrandart_exist(int whun, bool is_exist); /* *********************************************************************** @@ -93,13 +89,6 @@ void set_unrandart_exist(int whun, char is_exist); * *********************************************************************** */ void standard_name_armour( const item_def &item, char glorg[ITEMNAME_SIZE] ); - -/* *********************************************************************** - * called from: itemname - * *********************************************************************** */ -void standard_name_weap(unsigned char item_typ, char glog[ITEMNAME_SIZE]); - - /* *********************************************************************** * called from: items * *********************************************************************** */ |