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authorShmuale Mark <shm.mark@gmail.com>2014-08-03 13:59:36 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-08-03 14:17:14 -0400
commit2e52a0c19d866a6a15b36163fa145a94bbf9721f (patch)
tree1ad40aea10861227400db415ab1c2adaef44252b /crawl-ref/source/ranged_attack.cc
parent2091673ee858097442a1668a947626a489639ece (diff)
downloadcrawl-ref-2e52a0c19d866a6a15b36163fa145a94bbf9721f.tar.gz
crawl-ref-2e52a0c19d866a6a15b36163fa145a94bbf9721f.zip
Hide a hack better.
Ideally, we wouldn't be using special for unrands totally different from how items of the same type do, but that's less trivial than this commit. A centralised place to check for being an unrand should at least make such a change easier.
Diffstat (limited to 'crawl-ref/source/ranged_attack.cc')
-rw-r--r--crawl-ref/source/ranged_attack.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/ranged_attack.cc b/crawl-ref/source/ranged_attack.cc
index 899ea8c417..d08bfdb751 100644
--- a/crawl-ref/source/ranged_attack.cc
+++ b/crawl-ref/source/ranged_attack.cc
@@ -832,8 +832,7 @@ void ranged_attack::player_stab_check()
{
attack::player_stab_check();
// Sometimes the blowgun of the Assassin lets you stab an aware target.
- if (!stab_attempt && is_unrandom_artefact(*weapon)
- && weapon->special == UNRAND_BLOWGUN_ASSASSIN
+ if (!stab_attempt && is_unrandom_artefact(*weapon, UNRAND_BLOWGUN_ASSASSIN)
&& one_chance_in(3))
{
stab_attempt = true;