diff options
author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-01 11:46:16 -0600 |
---|---|---|
committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-01 11:46:16 -0600 |
commit | 3b46fe60f283d3d26947e9f93c1c0a23e25e196c (patch) | |
tree | 3d57fa94eaf43c0c361a918281c6898e8231f70b /crawl-ref/source/ranged_attack.cc | |
parent | 5debce609e11d4c73fcf57d2eb89d62839cb7655 (diff) | |
download | crawl-ref-3b46fe60f283d3d26947e9f93c1c0a23e25e196c.tar.gz crawl-ref-3b46fe60f283d3d26947e9f93c1c0a23e25e196c.zip |
De-special-case throwing stone damage.
...by setting sling base damage to 2 and reducing the projectile damages
by 2 each.
With the new code this should be essentially identical to the current
behaviour, but a lot of the damage values might end up changing anyway.
Diffstat (limited to 'crawl-ref/source/ranged_attack.cc')
-rw-r--r-- | crawl-ref/source/ranged_attack.cc | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/ranged_attack.cc b/crawl-ref/source/ranged_attack.cc index bc48d82b50..8c636117f0 100644 --- a/crawl-ref/source/ranged_attack.cc +++ b/crawl-ref/source/ranged_attack.cc @@ -305,11 +305,6 @@ int ranged_attack::weapon_damage() } if (weapon) dam += property(*weapon, PWPN_DAMAGE); - else if (projectile->base_type == OBJ_MISSILES - && projectile->sub_type == MI_STONE) - { - dam /= 2; // Special cases should go die. -- Grunt - } return dam; } |