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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-03-06 07:57:00 +0000 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-03-06 08:00:49 +0000 |
commit | 993d327bd5995684935d516d879387a00e0e19c0 (patch) | |
tree | 203d46a65bf10ca32a3033a5d37af403fb82d7f6 /crawl-ref/source/religion.h | |
parent | 8761da415cdc44bee7b082e6bd6c05d7e1518b0d (diff) | |
download | crawl-ref-993d327bd5995684935d516d879387a00e0e19c0.tar.gz crawl-ref-993d327bd5995684935d516d879387a00e0e19c0.zip |
Don't weight Nemelex decks based on the item type sacrificed
Instead just have a fixed weighting for deck types (currently:
40% Destruction, 30% Summoning, 20% Escape, 10% Wonders). Removes the
secret tech from Nemelex's ^! screen, and improves the rest of the
description there.
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r-- | crawl-ref/source/religion.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h index fd7d6f2004..291e6ccf42 100644 --- a/crawl-ref/source/religion.h +++ b/crawl-ref/source/religion.h @@ -109,8 +109,6 @@ bool god_hates_attacking_friend(god_type god, const actor *fr); bool god_likes_item(god_type god, const item_def& item); bool god_likes_items(god_type god, bool greedy_explore = false); -void get_pure_deck_weights(int weights[]); - void religion_turn_start(); void religion_turn_end(); |