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author | Enne Walker <enne.walker@gmail.com> | 2010-05-30 18:47:49 -0400 |
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committer | Enne Walker <enne.walker@gmail.com> | 2010-05-30 23:59:03 -0400 |
commit | 2d46f5c2e46e9affa62e46c7452ceeac0f0cf810 (patch) | |
tree | e46b904f5915ea27648a4ec51c1c7e5993833a4a /crawl-ref/source/rltiles/dc-dngn.txt | |
parent | 665bb697be4fe9af438f6847e1c7531ed00a9bdb (diff) | |
download | crawl-ref-2d46f5c2e46e9affa62e46c7452ceeac0f0cf810.tar.gz crawl-ref-2d46f5c2e46e9affa62e46c7452ceeac0f0cf810.zip |
Split dngn tile page into feat/floor/wall.
Due to the set of coloured floors and walls, it was getting perilously
large. The tiledef-dngn.h file now just indirectly calls the correct
feat/floor/wall functions depending on which tile index is used.
Diffstat (limited to 'crawl-ref/source/rltiles/dc-dngn.txt')
-rw-r--r-- | crawl-ref/source/rltiles/dc-dngn.txt | 1568 |
1 files changed, 3 insertions, 1565 deletions
diff --git a/crawl-ref/source/rltiles/dc-dngn.txt b/crawl-ref/source/rltiles/dc-dngn.txt index 6175e319ea..9eb32b8b96 100644 --- a/crawl-ref/source/rltiles/dc-dngn.txt +++ b/crawl-ref/source/rltiles/dc-dngn.txt @@ -1,1566 +1,4 @@ %name dngn -%prefix TILE - -%sdir dc-dngn - -dngn_unseen DNGN_UNSEEN - - -# Multiple tile definitions are STATIC, that is they may change between -# saves but are otherwise fixed. - -%weight 5 -wall/brick_brown0 WALL_NORMAL WALL_BRICK WALL_BRICK_BROWN -wall/brick_brown1 -wall/brick_brown2 -wall/brick_brown4 -wall/brick_brown5 -%weight 2 -wall/brick_brown3 -wall/brick_brown6 -%weight 1 -wall/brick_brown7 - -%variation WALL_BRICK blue -%hue 30 240 -%hue 0 240 -%repeat WALL_BRICK WALL_BRICK_BLUE -%resetcol - -%variation WALL_BRICK green -%hue 30 90 -%hue 0 90 -%repeat WALL_BRICK WALL_BRICK_GREEN WALL_SNAKE -%resetcol - -%variation WALL_BRICK cyan -%hue 30 180 -%hue 0 180 -%repeat WALL_BRICK WALL_BRICK_CYAN -%resetcol - -%variation WALL_BRICK red -%hue 30 0 -%repeat WALL_BRICK WALL_BRICK_RED -%resetcol - -%variation WALL_BRICK magenta -%hue 30 300 -%hue 0 300 -%repeat WALL_BRICK WALL_BRICK_MAGENTA -%resetcol - -%variation WALL_BRICK lightgray -%desat 30 -%desat 0 -%lum 0 10 -%repeat WALL_BRICK WALL_BRICK_LIGHTGRAY -%resetcol - -%variation WALL_BRICK darkgray -%desat 30 -%lum 30 -20 -%desat 0 -%repeat WALL_BRICK WALL_BRICK_DARKGRAY -%resetcol - -%variation WALL_BRICK lightblue -%hue 30 240 -%lum 30 15 -%hue 0 240 -%repeat WALL_BRICK WALL_BRICK_LIGHTBLUE -%resetcol - -%variation WALL_BRICK lightgreen -%hue 30 90 -%lum 30 15 -%hue 0 90 -%lum 0 5 -%repeat WALL_BRICK WALL_BRICK_LIGHTGREEN -%resetcol - -%variation WALL_BRICK lightcyan -%hue 30 180 -%lum 30 15 -%hue 0 180 -%lum 0 5 -%repeat WALL_BRICK WALL_BRICK_LIGHTCYAN -%resetcol - -%variation WALL_BRICK lightred -%hue 30 0 -%lum 30 15 -%lum 0 5 -%repeat WALL_BRICK WALL_BRICK_LIGHTRED -%resetcol - -%variation WALL_BRICK lightmagenta -%hue 30 300 -%lum 30 15 -%hue 0 300 -%lum 0 5 -%repeat WALL_BRICK WALL_BRICK_LIGHTMAGENTA -%resetcol - -%variation WALL_BRICK yellow -%hue 30 60 -%hue 0 60 -%repeat WALL_BRICK WALL_BRICK_YELLOW -%resetcol - -%variation WALL_BRICK white -%desat 30 -%lum 30 30 -%desat 0 -%lum 0 15 -%repeat WALL_BRICK WALL_BRICK_WHITE -%resetcol - -# Variant of BRICK_WALL_BROWN with vines -wall/brick_brown-vines1 WALL_BRICK_VINES WALL_BRICK_BROWN_VINES -wall/brick_brown-vines2 -wall/brick_brown-vines3 -wall/brick_brown-vines4 - -# The colorized versions of FLOOR_PEBBLE were made from -# pebble_gray*.png, by colorizing the non-border color -# with hue 30, sat 50, lum +20 in GIMP. -%desat 28 -%desat 29 -%desat 30 -floor/pebble_brown0 FLOOR_PEBBLE FLOOR_PEBBLE_LIGHTGRAY FLOOR_NORMAL -floor/pebble_brown1 -floor/pebble_brown2 -floor/pebble_brown3 -floor/pebble_brown4 -floor/pebble_brown5 -floor/pebble_brown6 -floor/pebble_brown7 -floor/pebble_brown8 -%resetcol - -%variation FLOOR_PEBBLE brown -%hue 28 30 -%hue 29 30 -# Can't just use %repeat here, as we want the coloured versions. -floor/pebble_brown0 FLOOR_PEBBLE_BROWN -floor/pebble_brown1 -floor/pebble_brown2 -floor/pebble_brown3 -floor/pebble_brown4 -floor/pebble_brown5 -floor/pebble_brown6 -floor/pebble_brown7 -floor/pebble_brown8 -%resetcol - -%variation FLOOR_PEBBLE blue -%hue 28 240 -%hue 29 240 -%hue 30 240 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_BLUE -%resetcol - -%variation FLOOR_PEBBLE green -%hue 28 90 -%hue 29 90 -%hue 30 90 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_GREEN -%resetcol - -%variation FLOOR_PEBBLE cyan -%hue 28 180 -%hue 29 180 -%hue 30 180 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_CYAN -%resetcol - -%variation FLOOR_PEBBLE red -%hue 28 0 -%hue 29 0 -%hue 30 0 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_RED -%resetcol - -%variation FLOOR_PEBBLE magenta -%hue 28 300 -%hue 29 300 -%hue 30 300 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_MAGENTA -%resetcol - -%variation FLOOR_PEBBLE darkgray -%desat 28 -%desat 29 -%desat 30 -%lum 28 -7 -%lum 29 -7 -%lum 30 -7 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_DARKGRAY -%resetcol - -%variation FLOOR_PEBBLE lightblue -%hue 28 240 -%hue 29 240 -%hue 30 240 -%lum 28 7 -%lum 29 7 -%lum 30 7 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTBLUE -%resetcol - -%variation FLOOR_PEBBLE lightgreen -%hue 28 90 -%hue 29 90 -%hue 30 90 -%lum 28 7 -%lum 29 7 -%lum 30 7 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTGREEN -%resetcol - -%variation FLOOR_PEBBLE lightcyan -%hue 28 180 -%hue 29 180 -%hue 30 180 -%lum 28 7 -%lum 29 7 -%lum 30 7 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTCYAN -%resetcol - -%variation FLOOR_PEBBLE lightred -%hue 28 0 -%hue 29 0 -%hue 30 0 -%lum 28 7 -%lum 29 7 -%lum 30 7 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTRED -%resetcol - -%variation FLOOR_PEBBLE lightmagenta -%hue 28 300 -%hue 29 300 -%hue 30 300 -%lum 28 7 -%lum 29 7 -%lum 30 7 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTMAGENTA -%resetcol - -%variation FLOOR_PEBBLE yellow -%hue 28 60 -%hue 29 60 -%hue 30 60 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_YELLOW -%resetcol - -%variation FLOOR_PEBBLE white -%desat 28 -%desat 29 -%desat 30 -%lum 0 20 -%lum 28 40 -%lum 29 40 -%lum 30 40 -%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_WHITE -%resetcol - -wall/relief0 WALL_HALL -wall/relief1 -wall/relief2 -wall/relief3 - -%variation WALL_HALL white -%lum 0 40 -%lum 28 40 -%lum 29 40 -%lum 30 40 -%repeat WALL_HALL WALL_HALL_WHITE -%resetcol - -%variation WALL_HALL darkgray -%lum 0 -25 -%repeat WALL_HALL WALL_HALL_DARKGRAY -%resetcol - -floor/mesh0 FLOOR_HALL -floor/mesh1 -floor/mesh2 -floor/mesh3 - -# Maybe move these down to the "pebble" section? -#wall/hive0 WALL_HIVE_OLD -#wall/hive1 -#wall/hive2 -#wall/hive3 - -wall/beehives0 WALL_HIVE -wall/beehives1 -wall/beehives2 -wall/beehives3 -wall/beehives4 -wall/beehives5 -wall/beehives6 -wall/beehives7 -wall/beehives8 -wall/beehives9 - -floor/hive0 FLOOR_HIVE FLOOR_ORC -floor/hive1 -floor/hive2 -floor/hive3 - -floor/ice0 FLOOR_ICE -floor/ice1 -floor/ice2 -floor/ice3 - -wall/lair0 WALL_LAIR WALL_ORC WALL_SWAMP -wall/lair1 -wall/lair2 -wall/lair3 -floor/lair0 FLOOR_LAIR -floor/lair1 -floor/lair2 -floor/lair3 - -wall/slime0 WALL_SLIME -wall/slime1 -wall/slime2 -wall/slime3 -floor/bog_green0 FLOOR_SLIME -floor/bog_green1 -floor/bog_green2 -floor/bog_green3 - -floor/snake0 FLOOR_SNAKE -floor/snake1 -floor/snake2 -floor/snake3 - -## swamp also doesn't have any unique walls... -floor/swamp0 FLOOR_SWAMP -floor/swamp1 -floor/swamp2 -floor/swamp3 - -wall/tomb0 WALL_TOMB -wall/tomb1 -wall/tomb2 -wall/tomb3 -floor/tomb0 FLOOR_TOMB -floor/tomb1 -floor/tomb2 -floor/tomb3 - -wall/vault0 WALL_VAULT -wall/vault1 -wall/vault2 -wall/vault3 -floor/rect_gray0 FLOOR_VAULT -floor/rect_gray1 -floor/rect_gray2 -floor/rect_gray3 - -wall/zot_blue0 WALL_ZOT WALL_ZOT_BLUE -wall/zot_blue1 -wall/zot_blue2 -wall/zot_blue3 - -%variation WALL_ZOT green -%hue 240 120 -%repeat WALL_ZOT WALL_ZOT_GREEN -%resetcol - -%variation WALL_ZOT cyan -%hue 240 180 -%repeat WALL_ZOT WALL_ZOT_CYAN WALL_ICE -%resetcol - -%variation WALL_ZOT red -%hue 240 0 -%repeat WALL_ZOT WALL_ZOT_RED -%resetcol - -%variation WALL_ZOT magenta -%hue 240 300 -%repeat WALL_ZOT WALL_ZOT_MAGENTA -%resetcol - -%variation WALL_ZOT brown -%hue 240 30 -%repeat WALL_ZOT WALL_ZOT_BROWN -%resetcol - -%variation WALL_ZOT lightgray -%desat 240 -%lum 240 -15 -%repeat WALL_ZOT WALL_ZOT_LIGHTGRAY -%resetcol - -%variation WALL_ZOT darkgray -%desat 240 -%lum 240 -30 -%repeat WALL_ZOT WALL_ZOT_DARKGRAY -%resetcol - -%variation WALL_ZOT lightblue -%lum 240 40 -%repeat WALL_ZOT WALL_ZOT_LIGHTBLUE -%resetcol - -%variation WALL_ZOT lightgreen -%hue 240 120 -%lum 240 15 -%repeat WALL_ZOT WALL_ZOT_LIGHTGREEN -%resetcol - -%variation WALL_ZOT lightcyan -%hue 240 180 -%lum 240 15 -%repeat WALL_ZOT WALL_ZOT_LIGHTCYAN -%resetcol - -%variation WALL_ZOT lightred -%hue 240 0 -%lum 240 40 -%repeat WALL_ZOT WALL_ZOT_LIGHTRED -%resetcol - -%variation WALL_ZOT lightmagenta -%hue 240 300 -%lum 240 40 -%repeat WALL_ZOT WALL_ZOT_LIGHTMAGENTA -%resetcol - -%variation WALL_ZOT yellow -%hue 240 60 -%repeat WALL_ZOT WALL_ZOT_YELLOW -%resetcol - -%variation WALL_ZOT white -%desat 240 -%lum 240 10 -%repeat WALL_ZOT WALL_ZOT_WHITE -%resetcol - -%weight 2 -wall/wall_flesh0 WALL_FLESH -wall/wall_flesh1 -wall/wall_flesh2 -wall/wall_flesh3 -%weight 1 -wall/wall_flesh4 -wall/wall_flesh5 -wall/wall_flesh6 -%weight 2 -wall/transparent_flesh1 WALL_TRANSPARENT_FLESH -wall/transparent_flesh2 -wall/transparent_flesh3 -%weight 1 -wall/transparent_flesh4 -wall/transparent_flesh5 -wall/transparent_flesh6 - -wall/wall_vines0 WALL_VINES -wall/wall_vines1 -wall/wall_vines2 -wall/wall_vines3 -wall/wall_vines4 -wall/wall_vines5 -wall/wall_vines6 - -floor/floor_vines0 FLOOR_VINES -floor/floor_vines1 -floor/floor_vines2 -floor/floor_vines3 -floor/floor_vines4 -floor/floor_vines5 -floor/floor_vines6 - -wall/pebble_red0 WALL_PEBBLE WALL_PEBBLE_RED -wall/pebble_red1 -wall/pebble_red2 -wall/pebble_red3 - -%variation WALL_PEBBLE blue -%hue 0 240 -%repeat WALL_PEBBLE WALL_PEBBLE_BLUE -%resetcol - -%variation WALL_PEBBLE green -%hue 0 90 -%repeat WALL_PEBBLE WALL_PEBBLE_GREEN -%resetcol - -%variation WALL_PEBBLE cyan -%hue 0 180 -%repeat WALL_PEBBLE WALL_PEBBLE_CYAN -%resetcol - -%variation WALL_PEBBLE magenta -%hue 0 300 -%repeat WALL_PEBBLE WALL_PEBBLE_MAGENTA -%resetcol - -%variation WALL_PEBBLE brown -%hue 0 30 -%repeat WALL_PEBBLE WALL_PEBBLE_BROWN -%resetcol - -%variation WALL_PEBBLE lightgray -%desat 0 -%lum 0 -10 -%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTGRAY -%resetcol - -%variation WALL_PEBBLE darkgray -%desat 0 -%lum 0 -30 -%repeat WALL_PEBBLE WALL_PEBBLE_DARKGRAY -%resetcol - -%variation WALL_PEBBLE lightblue -%hue 0 240 -%lum 0 15 -%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTBLUE -%resetcol - -%variation WALL_PEBBLE lightgreen -%hue 0 90 -%lum 0 15 -%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTGREEN -%resetcol - -%variation WALL_PEBBLE lightcyan -%hue 0 180 -%lum 0 15 -%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTCYAN -%resetcol - -%variation WALL_PEBBLE lightred -%lum 0 15 -%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTRED -%resetcol - -%variation WALL_PEBBLE lightmagenta -%hue 0 300 -%lum 0 15 -%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTMAGENTA -%resetcol - -%variation WALL_PEBBLE yellow -%hue 0 60 -%repeat WALL_PEBBLE WALL_PEBBLE_YELLOW -%resetcol - -%variation WALL_PEBBLE white -%desat 0 -%lum 0 20 -%repeat WALL_PEBBLE WALL_PEBBLE_WHITE -%resetcol - -floor/rough_red0 FLOOR_ROUGH FLOOR_ROUGH_RED -floor/rough_red1 -floor/rough_red2 -floor/rough_red3 - -%variation FLOOR_ROUGH blue -%hue 0 240 -%repeat FLOOR_ROUGH FLOOR_ROUGH_BLUE -%resetcol - -%variation FLOOR_ROUGH green -%hue 0 90 -%repeat FLOOR_ROUGH FLOOR_ROUGH_GREEN -%resetcol - -%variation FLOOR_ROUGH cyan -%hue 0 180 -%repeat FLOOR_ROUGH FLOOR_ROUGH_CYAN -%resetcol - -%variation FLOOR_ROUGH magenta -%hue 0 300 -%repeat FLOOR_ROUGH FLOOR_ROUGH_MAGENTA -%resetcol - -%variation FLOOR_ROUGH brown -%hue 0 30 -%repeat FLOOR_ROUGH FLOOR_ROUGH_BROWN -%resetcol - -%variation FLOOR_ROUGH lightgray -%desat 0 -%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTGRAY -%resetcol - -%variation FLOOR_ROUGH darkgray -%desat 0 -%lum 0 -10 -%repeat FLOOR_ROUGH FLOOR_ROUGH_DARKGRAY -%resetcol - -%variation FLOOR_ROUGH lightblue -%hue 0 240 -%lum 0 10 -%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTBLUE -%resetcol - -%variation FLOOR_ROUGH lightgreen -%hue 0 90 -%lum 0 10 -%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTGREEN -%resetcol - -%variation FLOOR_ROUGH lightcyan -%hue 0 180 -%lum 0 10 -%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTCYAN -%resetcol - -%variation FLOOR_ROUGH lightred -%lum 0 10 -%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTRED -%resetcol - -%variation FLOOR_ROUGH lightmagenta -%hue 0 300 -%lum 0 10 -%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTMAGENTA -%resetcol - -%variation FLOOR_ROUGH yellow -%hue 0 60 -%repeat FLOOR_ROUGH FLOOR_ROUGH_YELLOW -%resetcol - -%variation FLOOR_ROUGH white -%desat 0 -%lum 0 20 -%repeat FLOOR_ROUGH FLOOR_ROUGH_WHITE -%resetcol - -%weight 5 -floor/floor_sand_stone0 FLOOR_SAND_STONE -floor/floor_sand_stone1 -floor/floor_sand_stone2 -floor/floor_sand_stone3 -%weight 2 -floor/floor_sand_stone4 -floor/floor_sand_stone5 -floor/floor_sand_stone7 -%weight 1 -floor/floor_sand_stone6 - -wall/wall_yellow_rock0 WALL_YELLOW_ROCK -wall/wall_yellow_rock1 -wall/wall_yellow_rock2 -wall/wall_yellow_rock3 - -wall/brick_gray0 WALL_BRICK_GRAY -wall/brick_gray1 -wall/brick_gray2 -wall/brick_gray3 - -%weight 2 -wall/stone_brick1 WALL_STONE_BRICK -wall/stone_brick2 -wall/stone_brick3 -wall/stone_brick4 -wall/stone_brick5 -wall/stone_brick6 -wall/stone_brick7 -wall/stone_brick8 -wall/stone_brick9 -wall/stone_brick10 -%weight 1 -wall/stone_brick11 -wall/stone_brick12 - -%weight 5 -floor/cobble_blood1 FLOOR_COBBLE_BLOOD -floor/cobble_blood2 -floor/cobble_blood3 -floor/cobble_blood4 -floor/cobble_blood5 -%weight 3 -floor/cobble_blood6 -floor/cobble_blood7 -%weight 2 -floor/cobble_blood8 -floor/cobble_blood9 -floor/cobble_blood10 -floor/cobble_blood11 -%weight 1 -floor/cobble_blood12 - -%weight 5 -wall/marble_wall1 WALL_MARBLE -wall/marble_wall2 -wall/marble_wall3 -wall/marble_wall4 -wall/marble_wall5 -%weight 3 -wall/marble_wall6 -wall/marble_wall7 -wall/marble_wall8 -%weight 1 -wall/marble_wall9 -wall/marble_wall10 -wall/marble_wall11 -wall/marble_wall12 - -floor/marble_floor1 FLOOR_MARBLE -floor/marble_floor2 -floor/marble_floor3 -floor/marble_floor4 -floor/marble_floor5 -floor/marble_floor6 - -%weight 5 -wall/sandstone_wall0 WALL_SANDSTONE -wall/sandstone_wall1 -wall/sandstone_wall2 -wall/sandstone_wall3 -wall/sandstone_wall4 -%weight 1 -wall/sandstone_wall5 -wall/sandstone_wall6 -wall/sandstone_wall7 -wall/sandstone_wall8 -wall/sandstone_wall9 - -%weight 5 -floor/sandstone_floor0 FLOOR_SANDSTONE -floor/sandstone_floor1 -floor/sandstone_floor2 -floor/sandstone_floor3 -floor/sandstone_floor4 -%weight 2 -floor/sandstone_floor5 -%weight 1 -floor/sandstone_floor6 -floor/sandstone_floor7 -floor/sandstone_floor8 -floor/sandstone_floor9 - -wall/volcanic_wall0 WALL_VOLCANIC -wall/volcanic_wall1 -wall/volcanic_wall2 -wall/volcanic_wall3 -wall/volcanic_wall4 -wall/volcanic_wall5 -wall/volcanic_wall6 - -floor/volcanic_floor0 FLOOR_VOLCANIC -floor/volcanic_floor1 -floor/volcanic_floor2 -floor/volcanic_floor3 -floor/volcanic_floor4 -floor/volcanic_floor5 -floor/volcanic_floor6 - -%weight 5 -wall/crystal_wall00 WALL_CRYSTAL_SQUARES -%weight 3 -wall/crystal_wall01 -%weight 6 -wall/crystal_wall02 -%weight 2 -wall/crystal_wall03 -%weight 4 -wall/crystal_wall04 -wall/crystal_wall06 -wall/crystal_wall08 -wall/crystal_wall10 -%weight 2 -wall/crystal_wall05 -wall/crystal_wall07 -wall/crystal_wall09 -wall/crystal_wall11 -%weight 3 -wall/crystal_wall12 -%weight 1 -wall/crystal_wall13 - -%weight 8 -floor/crystal_floor0 FLOOR_CRYSTAL_SQUARES -%weight 4 -floor/crystal_floor1 -floor/crystal_floor2 -%weight 2 -floor/crystal_floor3 -floor/crystal_floor4 -%weight 1 -floor/crystal_floor5 - - -wall/stone_gray0 WALL_STONE_GRAY -wall/stone_gray1 -wall/stone_gray2 -wall/stone_gray3 - -%variation WALL_STONE_GRAY white -%lum 0 35 -%repeat WALL_STONE_GRAY WALL_STONE_WHITE -%resetcol - -wall/stone_dark0 WALL_STONE_DARK -wall/stone_dark1 -wall/stone_dark2 -wall/stone_dark3 - -# For the Doroklohe WizLab -wall/stone_black_marked0 WALL_STONE_BLACK_MARKED -wall/stone_black_marked1 -wall/stone_black_marked2 -wall/stone_black_marked3 -wall/stone_black_marked4 -wall/stone_black_marked5 -wall/stone_black_marked6 -wall/stone_black_marked7 -%weight 1 -wall/stone_black_marked8 - -%sdir dc-dngn/floor/grass -%weight 15 -grass0 FLOOR_GRASS -grass1 -grass2 -%weight 1 -grass_flowers_blue1 -grass_flowers_blue2 -grass_flowers_blue3 -grass_flowers_red1 -grass_flowers_red2 -grass_flowers_red3 -grass_flowers_yellow1 -grass_flowers_yellow2 -grass_flowers_yellow3 - -grass_n HALO_GRASS -grass_ne -grass_e -grass_se -grass_s -grass_sw -grass_w -grass_nw -grass_full - -grass0-dirt-mix1 FLOOR_GRASS_DIRT_MIX -grass0-dirt-mix2 -grass0-dirt-mix3 - -%sdir dc-dngn -wall/undead0 WALL_UNDEAD -wall/undead1 -wall/undead2 -wall/undead3 - -floor/floor_nerves0 FLOOR_NERVES -floor/floor_nerves1 -floor/floor_nerves2 -floor/floor_nerves3 -floor/floor_nerves4 -floor/floor_nerves5 -floor/floor_nerves6 - -%start -%compose floor/grass/grass0 -%compose floor/pedestal_n -%finish HALO_GRASS2 -%start -%compose floor/grass/grass1 -%compose floor/pedestal_ne -%finish -%start -%compose floor/grass/grass2 -%compose floor/pedestal_e -%finish -%start -%compose floor/grass/grass1 -%compose floor/pedestal_se -%finish -%start -%compose floor/grass/grass0 -%compose floor/pedestal_s -%finish -%start -%compose floor/grass/grass1 -%compose floor/pedestal_sw -%finish -%start -%compose floor/grass/grass2 -%compose floor/pedestal_w -%finish -%start -%compose floor/grass/grass0 -%compose floor/pedestal_nw -%finish -floor/pedestal_full - -%start -%compose floor/rect_gray0 -%compose floor/pedestal_n -%finish HALO_VAULT -%start -%compose floor/rect_gray1 -%compose floor/pedestal_ne -%finish -%start -%compose floor/rect_gray2 -%compose floor/pedestal_e -%finish -%start -%compose floor/rect_gray3 -%compose floor/pedestal_se -%finish -%start -%compose floor/rect_gray2 -%compose floor/pedestal_s -%finish -%start -%compose floor/rect_gray1 -%compose floor/pedestal_sw -%finish -%start -%compose floor/rect_gray0 -%compose floor/pedestal_w -%finish -%start -%compose floor/rect_gray3 -%compose floor/pedestal_nw -%finish -floor/pedestal_full - -floor/dirt0 FLOOR_DIRT -floor/dirt1 -floor/dirt2 - -floor/dirt_n HALO_DIRT -floor/dirt_ne -floor/dirt_e -floor/dirt_se -floor/dirt_s -floor/dirt_sw -floor/dirt_w -floor/dirt_nw -floor/dirt_full - -wall/stone2_gray0 DNGN_STONE_WALL DNGN_STONE_WALL_LIGHTGRAY -wall/stone2_gray1 -wall/stone2_gray2 -wall/stone2_gray3 - -wall/stone2_dark0 DNGN_STONE_DARK -wall/stone2_dark1 -wall/stone2_dark2 -wall/stone2_dark3 - -%variation DNGN_STONE_WALL blue -%hue 26 240 -%hue 27 240 -%hue 28 240 -%hue 29 240 -%hue 30 240 -%hue 31 240 -%hue 32 240 -%hue 33 240 -wall/stone2_brown0 DNGN_STONE_WALL_BLUE -wall/stone2_brown1 -wall/stone2_brown2 -wall/stone2_brown3 -%resetcol - -%variation DNGN_STONE_WALL green -%hue 240 120 -%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_GREEN -%resetcol - -%variation DNGN_STONE_WALL cyan -%hue 240 180 -%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_CYAN -%resetcol - -%variation DNGN_STONE_WALL red -%hue 240 0 -%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_RED -%resetcol - -%variation DNGN_STONE_WALL magenta -%hue 240 300 -%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_MAGENTA -%resetcol - -%variation DNGN_STONE_WALL brown -%hue 240 30 -%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_BROWN -%resetcol - -%variation DNGN_STONE_WALL darkgray -%lum 0 -20 -%repeat DNGN_STONE_WALL DNGN_STONE_WALL_DARKGRAY -%resetcol - -%variation DNGN_STONE_WALL yellow -%hue 240 60 -%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_YELLOW -%resetcol - -%variation DNGN_STONE_WALL white -%lum 0 30 -%repeat DNGN_STONE_WALL DNGN_STONE_WALL_WHITE -%resetcol - -wall/dngn_wax_wall DNGN_WAX_WALL - -# Coloured glass walls -wall/dngn_transparent_wall DNGN_TRANSPARENT_WALL DNGN_TRANSPAREN_WALL_CYAN - -%variation DNGN_TRANSPARENT_WALL blue -%hue 180 240 -%repeat DNGN_TRANSPARENT_WALL DNGN_TRANSPARENT_WALL_BLUE -%resetcol - -%variation DNGN_TRANSPARENT_WALL green -%hue 240 120 -%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_GREEN -%resetcol - -%variation DNGN_TRANSPARENT_WALL red -%hue 240 0 -%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_RED -%resetcol - -%variation DNGN_TRANSPARENT_WALL magenta -%hue 240 300 -%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_MAGENTA -%resetcol - -%variation DNGN_TRANSPARENT_WALL brown -%hue 240 30 -%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_BROWN -%resetcol - -%variation DNGN_TRANSPARENT_WALL darkgray -%desat 180 -%lum 180 -40 -%repeat DNGN_TRANSPARENT_WALL DNGN_TRANSPARENT_WALL_DARKGRAY -%resetcol - -%variation DNGN_TRANSPARENT_WALL yellow -%hue 240 60 -%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_YELLOW -%resetcol - -%variation DNGN_TRANSPARENT_WALL white -%desat 180 -%lum 0 35 -%repeat DNGN_TRANSPARENT_WALL DNGN_TRANSPARENT_WALL_WHITE -%resetcol - - -# Coloured metal walls -wall/dngn_mirrored_wall DNGN_MIRROR_WALL - -wall/dngn_metal_wall DNGN_METAL_WALL - -%variation DNGN_METAL_WALL blue -%hue 26 240 -%hue 27 240 -%hue 28 240 -%hue 29 240 -%hue 30 240 -%hue 31 240 -%hue 32 240 -%hue 33 240 -wall/dngn_metal_wall_brown DNGN_METAL_WALL_BLUE -%resetcol - -%variation DNGN_METAL_WALL green -%hue 240 120 -%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_GREEN -%resetcol - -%variation DNGN_METAL_WALL cyan -%hue 240 180 -%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_CYAN -%resetcol - -%variation DNGN_METAL_WALL red -%hue 240 0 -%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_RED -%resetcol - -%variation DNGN_METAL_WALL magenta -%hue 240 300 -%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_MAGENTA -%resetcol - -%variation DNGN_METAL_WALL brown -%hue 240 30 -%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_BROWN -%resetcol - -%variation DNGN_METAL_WALL darkgray -%lum 0 -20 -%repeat DNGN_METAL_WALL DNGN_METAL_WALL_DARKGRAY -%resetcol - -%variation DNGN_METAL_WALL yellow -%hue 240 60 -%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_YELLOW -%resetcol - -%variation DNGN_METAL_WALL white -%lum 0 30 -%repeat DNGN_METAL_WALL DNGN_METAL_WALL_WHITE -%resetcol - -wall/dngn_metal_wall_cracked DNGN_METAL_WALL_CRACKED - -%hue 150 120 -wall/dngn_green_crystal_wall DNGN_GREEN_CRYSTAL_WALL DNGN_CRYSTAL DNGN_CRYSTAL_GREEN -%resetcol - -%variation DNGN_CRYSTAL blue -%hue 120 240 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_BLUE -%resetcol - -%variation DNGN_CRYSTAL cyan -%hue 120 180 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_CYAN -%resetcol - -%variation DNGN_CRYSTAL red -%hue 120 0 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_RED -%resetcol - -%variation DNGN_CRYSTAL magenta -%hue 120 300 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_MAGENTA -%resetcol - -%variation DNGN_CRYSTAL brown -%hue 120 30 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_BROWN -%resetcol - -%variation DNGN_CRYSTAL lightgray -%desat 120 -%lum 120 -20 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTGRAY -%resetcol - -%variation DNGN_CRYSTAL darkgray -%desat 120 -%lum 120 -40 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_DARKGRAY -%resetcol - -%variation DNGN_CRYSTAL lightblue -%hue 120 240 -%lum 120 30 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTBLUE -%resetcol - -%variation DNGN_CRYSTAL lightgreen -%lum 120 30 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTGREEN -%resetcol - -%variation DNGN_CRYSTAL lightcyan -%hue 120 180 -%lum 120 30 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTCYAN -%resetcol - -%variation DNGN_CRYSTAL lightred -%hue 120 0 -%lum 120 30 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTRED -%resetcol - -%variation DNGN_CRYSTAL lightmagenta -%hue 120 300 -%lum 120 30 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTMAGENTA -%resetcol - -%variation DNGN_CRYSTAL yellow -%hue 120 60 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_YELLOW -%resetcol - -%variation DNGN_CRYSTAL white -%desat 120 -%repeat DNGN_CRYSTAL DNGN_CRYSTAL_WHITE -%resetcol - -wall/tree1 DNGN_TREE -wall/tree2 - -%variation DNGN_TREE yellow -wall/tree1_yellow DNGN_TREE_YELLOW -wall/tree2_yellow - -%variation DNGN_TREE lightred -wall/tree1_lightred DNGN_TREE_LIGHTRED -wall/tree2_lightred - -%variation DNGN_TREE red -wall/tree1_red DNGN_TREE_RED -wall/tree2_red - -# this may need to change, but it should make things a bit simpler -%variation DNGN_TREE darkgray -wall/tree1_dead DNGN_TREE_DEAD -wall/tree2_dead - -## doors -dngn_detected_secret_door DNGN_DETECTED_SECRET_DOOR -dngn_closed_door DNGN_CLOSED_DOOR -gate_closed_left DNGN_GATE_CLOSED_LEFT -gate_closed_middle DNGN_GATE_CLOSED_MIDDLE -gate_closed_right DNGN_GATE_CLOSED_RIGHT -dngn_open_door DNGN_OPEN_DOOR -gate_open_left DNGN_GATE_OPEN_LEFT -gate_open_middle DNGN_GATE_OPEN_MIDDLE -gate_open_right DNGN_GATE_OPEN_RIGHT - -## Alternate doors for vaults, etc. Should be in the order listed above for -## doors which also provide gateways; otherwise detected, closed, open, or -## closed, open. -%sdir dc-dngn/gateways -fleshy_orifice_closed DNGN_FLESHY_ORIFICE -fleshy_orifice_open - -%sdir dc-dngn -dngn_orcish_idol DNGN_ORCISH_IDOL -dngn_granite_statue DNGN_GRANITE_STATUE - -## Features only used in certain minivaults -%sdir dc-dngn/vaults - -## Reworked statues for Zonguldrok Wizlab: gravestones -gravestone_blank DNGN_GRAVESTONE -gravestone_writing1 -gravestone_writing2 -gravestone_ornate DNGN_GRAVESTONE_ORNATE - -## strange machine for Tukima's Wizlab -machine_tukima DNGN_MACHINE_TUKIMA - -## tiles for the_teleporter vaults -the_teleporter_vaults DNGN_THE_TELEPORTER_VAULTS -the_teleporter_ice_cave DNGN_THE_TELEPORTER_ICE_CAVE - -# A couple of placeholders in case we absolutely need -# to add some more tiles for vault design. -# (In response to error messages, basically.) -dc-misc/error PLACEHOLDER1 -dc-misc/error PLACEHOLDER2 -dc-misc/error PLACEHOLDER3 -dc-misc/error PLACEHOLDER4 -dc-misc/error PLACEHOLDER5 -dc-misc/error PLACEHOLDER6 -dc-misc/error PLACEHOLDER7 -dc-misc/error PLACEHOLDER8 - -%sdir dc-dngn -## traps -dngn_trap_dart DNGN_TRAP_DART -dngn_trap_arrow DNGN_TRAP_ARROW -dngn_trap_needle DNGN_TRAP_NEEDLE -dngn_trap_bolt DNGN_TRAP_BOLT -dngn_trap_spear DNGN_TRAP_SPEAR -dngn_trap_axe DNGN_TRAP_AXE -dngn_trap_blade DNGN_TRAP_BLADE -dngn_trap_net DNGN_TRAP_NET -dngn_trap_alarm DNGN_TRAP_ALARM -dngn_trap_shaft DNGN_TRAP_SHAFT -dngn_trap_teleport DNGN_TRAP_TELEPORT -dngn_trap_zot DNGN_TRAP_ZOT - -## stairs -%sdir dc-dngn/gateways -stone_stairs_down DNGN_STONE_STAIRS_DOWN -stone_stairs_up DNGN_STONE_STAIRS_UP -escape_hatch_down DNGN_ESCAPE_HATCH_DOWN -escape_hatch_up DNGN_ESCAPE_HATCH_UP -dngn_enter DNGN_ENTER -%rim 1 -dngn_return DNGN_RETURN -%rim 0 - -%sdir dc-dngn/shops -##dngn_enter_shop DNGN_ENTER_SHOP -%shrink 0 -%back dngn_enter_shop -shop_general SHOP_GENERAL -shop_weapon SHOP_WEAPONS -shop_armour SHOP_ARMOUR -shop_food SHOP_FOOD -shop_books SHOP_BOOKS -shop_scrolls SHOP_SCROLLS -shop_wands SHOP_WANDS -shop_jewellery SHOP_JEWELLERY -shop_potions SHOP_POTIONS -%back none -%shrink 1 -dngn_abandoned_shop DNGN_ABANDONED_SHOP -%sdir dc-dngn - -## from here on multiple tile definitions are CHANGEABLE, i.e. they may -## change from turn to turn -floor/lava0 DNGN_LAVA -floor/lava1 -floor/lava2 -floor/lava3 - -## water -%sdir dc-dngn/water -%weight 3 -dngn_open_sea DNGN_OPEN_SEA -%weight 1 -dngn_open_sea2 - -%weight 2 -dngn_deep_water DNGN_DEEP_WATER -%weight 1 -dngn_deep_water2 - -%weight 3 -dngn_shallow_water DNGN_SHALLOW_WATER -%weight 1 -dngn_shallow_water2 -dngn_shallow_water_disturbance DNGN_SHALLOW_WATER_DISTURBANCE -dngn_shallow_water_disturbance2 -%weight 2 -dngn_deep_water_murky DNGN_DEEP_WATER_MURKY -%weight 1 -dngn_deep_water_murky2 -%weight 3 -dngn_shallow_water_murky DNGN_SHALLOW_WATER_MURKY -%weight 1 -dngn_shallow_water_murky2 -dngn_shallow_water_murky_disturbance DNGN_SHALLOW_WATER_MURKY_DISTURBANCE -dngn_shallow_water_murky_disturbance2 -# Make all base variants equally likely, but their special ones less so. -%weight 4 -dngn_shoals_deep_water1 SHOALS_DEEP_WATER -%weight 2 -dngn_shoals_deep_water1_shape -%weight 4 -dngn_shoals_deep_water2 -%weight 1 -dngn_shoals_deep_water2_shape -dngn_shoals_deep_water2_bubbles -%weight 4 -dngn_shoals_deep_water3 -%weight 2 -dngn_shoals_deep_water3_bubbles -%weight 4 -dngn_shoals_deep_water4 -%weight 2 -dngn_shoals_deep_water4_bubbles -%weight 1 -dngn_shoals_shallow_water1 SHOALS_SHALLOW_WATER -dngn_shoals_shallow_water2 -dngn_shoals_shallow_water3 -dngn_shoals_shallow_water4 -dngn_shoals_shallow_water_disturbance1 SHOALS_SHALLOW_WATER_DISTURBANCE -dngn_shoals_shallow_water_disturbance2 -dngn_shoals_shallow_water_disturbance3 - -## deep water waves -# corner waves (diagonals) -deep_water_wave_corner_NE WAVE_DEEP_CORNER_NE -deep_water_wave_corner_NW WAVE_DEEP_CORNER_NW -deep_water_wave_corner_SE WAVE_DEEP_CORNER_SE -deep_water_wave_corner_SW WAVE_DEEP_CORNER_SW - -# orthogonal waves -deep_water_wave_N WAVE_DEEP_N -deep_water_wave_S WAVE_DEEP_S -deep_water_wave_E WAVE_DEEP_E -deep_water_wave_W WAVE_DEEP_W - -## shallow water waves -# corner waves (diagonals) -shallow_water_wave_corner_NE WAVE_CORNER_NE -shallow_water_wave_corner_NW WAVE_CORNER_NW -shallow_water_wave_corner_SE WAVE_CORNER_SE -shallow_water_wave_corner_SW WAVE_CORNER_SW - -# orthogonal waves -shallow_water_wave_N WAVE_N -shallow_water_wave_S WAVE_S -shallow_water_wave_E WAVE_E -shallow_water_wave_W WAVE_W - -## ink sheen -# corner waves (diagonals) -ink_wave_corner_NE WAVE_INK_CORNER_NE -ink_wave_corner_NW WAVE_INK_CORNER_NW -ink_wave_corner_SE WAVE_INK_CORNER_SE -ink_wave_corner_SW WAVE_INK_CORNER_SW - -# orthogonal waves -ink_wave_N WAVE_INK_N -ink_wave_S WAVE_INK_S -ink_wave_E WAVE_INK_E -ink_wave_W WAVE_INK_W - -#full -ink_full WAVE_INK_FULL - -%sdir dc-dngn/gateways -dngn_entrance DNGN_UNSEEN_ENTRANCE -%rim 1 -dngn_enter_hell DNGN_ENTER_HELL -dngn_enter_zot_closed DNGN_ENTER_ZOT_CLOSED -dngn_enter_zot_open DNGN_ENTER_ZOT_OPEN -%rim 0 -dngn_return_zot DNGN_RETURN_ZOT -dngn_enter_dis DNGN_ENTER_DIS -dngn_enter_gehenna DNGN_ENTER_GEHENNA -dngn_enter_cocytus DNGN_ENTER_COCYTUS -dngn_enter_tartarus DNGN_ENTER_TARTARUS -dngn_return_hell DNGN_RETURN_HELL - -dngn_enter_abyss DNGN_ENTER_ABYSS -dngn_exit_abyss DNGN_EXIT_ABYSS -dngn_exit_abyss_flickering - -dngn_stone_arch DNGN_STONE_ARCH -dngn_enter_labyrinth DNGN_ENTER_LABYRINTH -dngn_enter_pandemonium DNGN_ENTER_PANDEMONIUM -dngn_portal DNGN_PORTAL -dngn_portal_rotated -%rim 1 -dngn_transit_pandemonium DNGN_TRANSIT_PANDEMONIUM -%rim 0 - -# portal vault entrances -volcano_portal DNGN_PORTAL_VOLCANO -sewer_portal DNGN_PORTAL_SEWER -sewer_portal_rusted DNGN_PORTAL_SEWER_RUSTED -ice_cave_portal DNGN_PORTAL_ICE_CAVE -wizlab_portal0 DNGN_PORTAL_WIZARD_LAB -wizlab_portal1 -wizlab_portal2 -wizlab_portal3 -wizlab_portal4 -wizlab_portal5 -wizlab_portal6 -wizlab_portal7 -wizlab_portal8 -# More placeholders for portal vault entries -dc-misc/error PLACEHOLDER9 -dc-misc/error PLACEHOLDER10 -dc-misc/error PLACEHOLDER11 -dc-misc/error PLACEHOLDER12 -dc-misc/error PLACEHOLDER13 -dc-misc/error PLACEHOLDER14 -dc-misc/error PLACEHOLDER15 -dc-misc/error PLACEHOLDER16 -dc-misc/error PLACEHOLDER17 -dc-misc/error PLACEHOLDER18 - -%sdir dc-dngn/altars -dngn_altar DNGN_UNSEEN_ALTAR -dngn_altar_zin DNGN_ALTAR_ZIN -dngn_altar_shining_one DNGN_ALTAR_SHINING_ONE -dngn_altar_kikubaaqudgha DNGN_ALTAR_KIKUBAAQUDGHA -dngn_altar_yredelemnul DNGN_ALTAR_YREDELEMNUL -dngn_altar_xom_blue DNGN_ALTAR_XOM -dngn_altar_xom_green -dngn_altar_xom_pink -dngn_altar_xom_red -dngn_altar_xom_turquoise -dngn_altar_xom_yellow -dngn_altar_vehumet DNGN_ALTAR_VEHUMET -dngn_altar_okawaru DNGN_ALTAR_OKAWARU -dngn_altar_makhleb_flame1 DNGN_ALTAR_MAKHLEB -dngn_altar_makhleb_flame2 -dngn_altar_makhleb_flame3 -dngn_altar_makhleb_flame4 -dngn_altar_makhleb_flame5 -dngn_altar_makhleb_flame6 -dngn_altar_makhleb_flame7 -dngn_altar_makhleb_flame8 -dngn_altar_sif_muna DNGN_ALTAR_SIF_MUNA -dngn_altar_trog DNGN_ALTAR_TROG -dngn_altar_nemelex_xobeh DNGN_ALTAR_NEMELEX_XOBEH -dngn_altar_elyvilon DNGN_ALTAR_ELYVILON -dngn_altar_lugonu DNGN_ALTAR_LUGONU -dngn_altar_beogh DNGN_ALTAR_BEOGH -dngn_altar_jiyva01 DNGN_ALTAR_JIYVA -dngn_altar_jiyva02 -dngn_altar_jiyva03 -dngn_altar_jiyva04 -dngn_altar_jiyva05 -dngn_altar_jiyva06 -dngn_altar_jiyva07 -dngn_altar_jiyva08 -dngn_altar_jiyva09 -dngn_altar_jiyva10 -dngn_altar_jiyva11 -%rim 1 -dngn_altar_fedhas DNGN_ALTAR_FEDHAS -%rim 0 -dngn_altar_cheibriados_12 DNGN_ALTAR_CHEIBRIADOS -dngn_altar_cheibriados_10 -dngn_altar_cheibriados_09 -dngn_altar_cheibriados_08 -dngn_altar_cheibriados_06 -dngn_altar_cheibriados_04 -dngn_altar_cheibriados_03 -dngn_altar_cheibriados_02 - -%sdir dc-dngn -dngn_blue_fountain DNGN_FOUNTAIN DNGN_BLUE_FOUNTAIN -dngn_blue_fountain2 - -dngn_sparkling_fountain DNGN_SPARKLING_FOUNTAIN -dngn_sparkling_fountain2 -dngn_blood_fountain DNGN_BLOOD_FOUNTAIN -dngn_blood_fountain2 -dngn_dry_fountain DNGN_DRY_FOUNTAIN - -%variation DNGN_DRY_FOUNTAIN white -%desat 30 -%lum 30 80 -%desat 0 -%lum 0 45 -%repeat DNGN_DRY_FOUNTAIN DNGN_DRY_FOUNTAIN_WHITE -%resetcol - -## Miscellaneous entries that get drawn on the background. -## Flavour is fixed again. -dc-misc/blood_red BLOOD -dc-misc/blood_red1 -dc-misc/blood_red2 -dc-misc/blood_red3 -dc-misc/blood_red4 -dc-misc/halo HALO -dc-misc/ray RAY -dc-misc/ray_out_of_range RAY_OUT_OF_RANGE -dc-misc/travel_exclusion TRAVEL_EXCLUSION_BG -dc-misc/travel_exclusion_centre TRAVEL_EXCLUSION_CENTRE_BG -dc-misc/slot ITEM_SLOT -effect/sanctuary SANCTUARY -dc-misc/mold_small1 MOLD -dc-misc/mold_small2 -dc-misc/mold_small3 -dc-misc/mold_small4 -effect/silenced SILENCED - -dc-misc/error DNGN_ERROR +%abstract floor TILE +%abstract wall TILE +%abstract feat TILE |