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authorEnne Walker <enne.walker@gmail.com>2010-05-30 18:47:49 -0400
committerEnne Walker <enne.walker@gmail.com>2010-05-30 23:59:03 -0400
commit2d46f5c2e46e9affa62e46c7452ceeac0f0cf810 (patch)
treee46b904f5915ea27648a4ec51c1c7e5993833a4a /crawl-ref/source/rltiles/dc-dngn.txt
parent665bb697be4fe9af438f6847e1c7531ed00a9bdb (diff)
downloadcrawl-ref-2d46f5c2e46e9affa62e46c7452ceeac0f0cf810.tar.gz
crawl-ref-2d46f5c2e46e9affa62e46c7452ceeac0f0cf810.zip
Split dngn tile page into feat/floor/wall.
Due to the set of coloured floors and walls, it was getting perilously large. The tiledef-dngn.h file now just indirectly calls the correct feat/floor/wall functions depending on which tile index is used.
Diffstat (limited to 'crawl-ref/source/rltiles/dc-dngn.txt')
-rw-r--r--crawl-ref/source/rltiles/dc-dngn.txt1568
1 files changed, 3 insertions, 1565 deletions
diff --git a/crawl-ref/source/rltiles/dc-dngn.txt b/crawl-ref/source/rltiles/dc-dngn.txt
index 6175e319ea..9eb32b8b96 100644
--- a/crawl-ref/source/rltiles/dc-dngn.txt
+++ b/crawl-ref/source/rltiles/dc-dngn.txt
@@ -1,1566 +1,4 @@
%name dngn
-%prefix TILE
-
-%sdir dc-dngn
-
-dngn_unseen DNGN_UNSEEN
-
-
-# Multiple tile definitions are STATIC, that is they may change between
-# saves but are otherwise fixed.
-
-%weight 5
-wall/brick_brown0 WALL_NORMAL WALL_BRICK WALL_BRICK_BROWN
-wall/brick_brown1
-wall/brick_brown2
-wall/brick_brown4
-wall/brick_brown5
-%weight 2
-wall/brick_brown3
-wall/brick_brown6
-%weight 1
-wall/brick_brown7
-
-%variation WALL_BRICK blue
-%hue 30 240
-%hue 0 240
-%repeat WALL_BRICK WALL_BRICK_BLUE
-%resetcol
-
-%variation WALL_BRICK green
-%hue 30 90
-%hue 0 90
-%repeat WALL_BRICK WALL_BRICK_GREEN WALL_SNAKE
-%resetcol
-
-%variation WALL_BRICK cyan
-%hue 30 180
-%hue 0 180
-%repeat WALL_BRICK WALL_BRICK_CYAN
-%resetcol
-
-%variation WALL_BRICK red
-%hue 30 0
-%repeat WALL_BRICK WALL_BRICK_RED
-%resetcol
-
-%variation WALL_BRICK magenta
-%hue 30 300
-%hue 0 300
-%repeat WALL_BRICK WALL_BRICK_MAGENTA
-%resetcol
-
-%variation WALL_BRICK lightgray
-%desat 30
-%desat 0
-%lum 0 10
-%repeat WALL_BRICK WALL_BRICK_LIGHTGRAY
-%resetcol
-
-%variation WALL_BRICK darkgray
-%desat 30
-%lum 30 -20
-%desat 0
-%repeat WALL_BRICK WALL_BRICK_DARKGRAY
-%resetcol
-
-%variation WALL_BRICK lightblue
-%hue 30 240
-%lum 30 15
-%hue 0 240
-%repeat WALL_BRICK WALL_BRICK_LIGHTBLUE
-%resetcol
-
-%variation WALL_BRICK lightgreen
-%hue 30 90
-%lum 30 15
-%hue 0 90
-%lum 0 5
-%repeat WALL_BRICK WALL_BRICK_LIGHTGREEN
-%resetcol
-
-%variation WALL_BRICK lightcyan
-%hue 30 180
-%lum 30 15
-%hue 0 180
-%lum 0 5
-%repeat WALL_BRICK WALL_BRICK_LIGHTCYAN
-%resetcol
-
-%variation WALL_BRICK lightred
-%hue 30 0
-%lum 30 15
-%lum 0 5
-%repeat WALL_BRICK WALL_BRICK_LIGHTRED
-%resetcol
-
-%variation WALL_BRICK lightmagenta
-%hue 30 300
-%lum 30 15
-%hue 0 300
-%lum 0 5
-%repeat WALL_BRICK WALL_BRICK_LIGHTMAGENTA
-%resetcol
-
-%variation WALL_BRICK yellow
-%hue 30 60
-%hue 0 60
-%repeat WALL_BRICK WALL_BRICK_YELLOW
-%resetcol
-
-%variation WALL_BRICK white
-%desat 30
-%lum 30 30
-%desat 0
-%lum 0 15
-%repeat WALL_BRICK WALL_BRICK_WHITE
-%resetcol
-
-# Variant of BRICK_WALL_BROWN with vines
-wall/brick_brown-vines1 WALL_BRICK_VINES WALL_BRICK_BROWN_VINES
-wall/brick_brown-vines2
-wall/brick_brown-vines3
-wall/brick_brown-vines4
-
-# The colorized versions of FLOOR_PEBBLE were made from
-# pebble_gray*.png, by colorizing the non-border color
-# with hue 30, sat 50, lum +20 in GIMP.
-%desat 28
-%desat 29
-%desat 30
-floor/pebble_brown0 FLOOR_PEBBLE FLOOR_PEBBLE_LIGHTGRAY FLOOR_NORMAL
-floor/pebble_brown1
-floor/pebble_brown2
-floor/pebble_brown3
-floor/pebble_brown4
-floor/pebble_brown5
-floor/pebble_brown6
-floor/pebble_brown7
-floor/pebble_brown8
-%resetcol
-
-%variation FLOOR_PEBBLE brown
-%hue 28 30
-%hue 29 30
-# Can't just use %repeat here, as we want the coloured versions.
-floor/pebble_brown0 FLOOR_PEBBLE_BROWN
-floor/pebble_brown1
-floor/pebble_brown2
-floor/pebble_brown3
-floor/pebble_brown4
-floor/pebble_brown5
-floor/pebble_brown6
-floor/pebble_brown7
-floor/pebble_brown8
-%resetcol
-
-%variation FLOOR_PEBBLE blue
-%hue 28 240
-%hue 29 240
-%hue 30 240
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_BLUE
-%resetcol
-
-%variation FLOOR_PEBBLE green
-%hue 28 90
-%hue 29 90
-%hue 30 90
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_GREEN
-%resetcol
-
-%variation FLOOR_PEBBLE cyan
-%hue 28 180
-%hue 29 180
-%hue 30 180
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_CYAN
-%resetcol
-
-%variation FLOOR_PEBBLE red
-%hue 28 0
-%hue 29 0
-%hue 30 0
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_RED
-%resetcol
-
-%variation FLOOR_PEBBLE magenta
-%hue 28 300
-%hue 29 300
-%hue 30 300
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_MAGENTA
-%resetcol
-
-%variation FLOOR_PEBBLE darkgray
-%desat 28
-%desat 29
-%desat 30
-%lum 28 -7
-%lum 29 -7
-%lum 30 -7
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_DARKGRAY
-%resetcol
-
-%variation FLOOR_PEBBLE lightblue
-%hue 28 240
-%hue 29 240
-%hue 30 240
-%lum 28 7
-%lum 29 7
-%lum 30 7
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTBLUE
-%resetcol
-
-%variation FLOOR_PEBBLE lightgreen
-%hue 28 90
-%hue 29 90
-%hue 30 90
-%lum 28 7
-%lum 29 7
-%lum 30 7
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTGREEN
-%resetcol
-
-%variation FLOOR_PEBBLE lightcyan
-%hue 28 180
-%hue 29 180
-%hue 30 180
-%lum 28 7
-%lum 29 7
-%lum 30 7
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTCYAN
-%resetcol
-
-%variation FLOOR_PEBBLE lightred
-%hue 28 0
-%hue 29 0
-%hue 30 0
-%lum 28 7
-%lum 29 7
-%lum 30 7
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTRED
-%resetcol
-
-%variation FLOOR_PEBBLE lightmagenta
-%hue 28 300
-%hue 29 300
-%hue 30 300
-%lum 28 7
-%lum 29 7
-%lum 30 7
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_LIGHTMAGENTA
-%resetcol
-
-%variation FLOOR_PEBBLE yellow
-%hue 28 60
-%hue 29 60
-%hue 30 60
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_YELLOW
-%resetcol
-
-%variation FLOOR_PEBBLE white
-%desat 28
-%desat 29
-%desat 30
-%lum 0 20
-%lum 28 40
-%lum 29 40
-%lum 30 40
-%repeat FLOOR_PEBBLE_BROWN FLOOR_PEBBLE_WHITE
-%resetcol
-
-wall/relief0 WALL_HALL
-wall/relief1
-wall/relief2
-wall/relief3
-
-%variation WALL_HALL white
-%lum 0 40
-%lum 28 40
-%lum 29 40
-%lum 30 40
-%repeat WALL_HALL WALL_HALL_WHITE
-%resetcol
-
-%variation WALL_HALL darkgray
-%lum 0 -25
-%repeat WALL_HALL WALL_HALL_DARKGRAY
-%resetcol
-
-floor/mesh0 FLOOR_HALL
-floor/mesh1
-floor/mesh2
-floor/mesh3
-
-# Maybe move these down to the "pebble" section?
-#wall/hive0 WALL_HIVE_OLD
-#wall/hive1
-#wall/hive2
-#wall/hive3
-
-wall/beehives0 WALL_HIVE
-wall/beehives1
-wall/beehives2
-wall/beehives3
-wall/beehives4
-wall/beehives5
-wall/beehives6
-wall/beehives7
-wall/beehives8
-wall/beehives9
-
-floor/hive0 FLOOR_HIVE FLOOR_ORC
-floor/hive1
-floor/hive2
-floor/hive3
-
-floor/ice0 FLOOR_ICE
-floor/ice1
-floor/ice2
-floor/ice3
-
-wall/lair0 WALL_LAIR WALL_ORC WALL_SWAMP
-wall/lair1
-wall/lair2
-wall/lair3
-floor/lair0 FLOOR_LAIR
-floor/lair1
-floor/lair2
-floor/lair3
-
-wall/slime0 WALL_SLIME
-wall/slime1
-wall/slime2
-wall/slime3
-floor/bog_green0 FLOOR_SLIME
-floor/bog_green1
-floor/bog_green2
-floor/bog_green3
-
-floor/snake0 FLOOR_SNAKE
-floor/snake1
-floor/snake2
-floor/snake3
-
-## swamp also doesn't have any unique walls...
-floor/swamp0 FLOOR_SWAMP
-floor/swamp1
-floor/swamp2
-floor/swamp3
-
-wall/tomb0 WALL_TOMB
-wall/tomb1
-wall/tomb2
-wall/tomb3
-floor/tomb0 FLOOR_TOMB
-floor/tomb1
-floor/tomb2
-floor/tomb3
-
-wall/vault0 WALL_VAULT
-wall/vault1
-wall/vault2
-wall/vault3
-floor/rect_gray0 FLOOR_VAULT
-floor/rect_gray1
-floor/rect_gray2
-floor/rect_gray3
-
-wall/zot_blue0 WALL_ZOT WALL_ZOT_BLUE
-wall/zot_blue1
-wall/zot_blue2
-wall/zot_blue3
-
-%variation WALL_ZOT green
-%hue 240 120
-%repeat WALL_ZOT WALL_ZOT_GREEN
-%resetcol
-
-%variation WALL_ZOT cyan
-%hue 240 180
-%repeat WALL_ZOT WALL_ZOT_CYAN WALL_ICE
-%resetcol
-
-%variation WALL_ZOT red
-%hue 240 0
-%repeat WALL_ZOT WALL_ZOT_RED
-%resetcol
-
-%variation WALL_ZOT magenta
-%hue 240 300
-%repeat WALL_ZOT WALL_ZOT_MAGENTA
-%resetcol
-
-%variation WALL_ZOT brown
-%hue 240 30
-%repeat WALL_ZOT WALL_ZOT_BROWN
-%resetcol
-
-%variation WALL_ZOT lightgray
-%desat 240
-%lum 240 -15
-%repeat WALL_ZOT WALL_ZOT_LIGHTGRAY
-%resetcol
-
-%variation WALL_ZOT darkgray
-%desat 240
-%lum 240 -30
-%repeat WALL_ZOT WALL_ZOT_DARKGRAY
-%resetcol
-
-%variation WALL_ZOT lightblue
-%lum 240 40
-%repeat WALL_ZOT WALL_ZOT_LIGHTBLUE
-%resetcol
-
-%variation WALL_ZOT lightgreen
-%hue 240 120
-%lum 240 15
-%repeat WALL_ZOT WALL_ZOT_LIGHTGREEN
-%resetcol
-
-%variation WALL_ZOT lightcyan
-%hue 240 180
-%lum 240 15
-%repeat WALL_ZOT WALL_ZOT_LIGHTCYAN
-%resetcol
-
-%variation WALL_ZOT lightred
-%hue 240 0
-%lum 240 40
-%repeat WALL_ZOT WALL_ZOT_LIGHTRED
-%resetcol
-
-%variation WALL_ZOT lightmagenta
-%hue 240 300
-%lum 240 40
-%repeat WALL_ZOT WALL_ZOT_LIGHTMAGENTA
-%resetcol
-
-%variation WALL_ZOT yellow
-%hue 240 60
-%repeat WALL_ZOT WALL_ZOT_YELLOW
-%resetcol
-
-%variation WALL_ZOT white
-%desat 240
-%lum 240 10
-%repeat WALL_ZOT WALL_ZOT_WHITE
-%resetcol
-
-%weight 2
-wall/wall_flesh0 WALL_FLESH
-wall/wall_flesh1
-wall/wall_flesh2
-wall/wall_flesh3
-%weight 1
-wall/wall_flesh4
-wall/wall_flesh5
-wall/wall_flesh6
-%weight 2
-wall/transparent_flesh1 WALL_TRANSPARENT_FLESH
-wall/transparent_flesh2
-wall/transparent_flesh3
-%weight 1
-wall/transparent_flesh4
-wall/transparent_flesh5
-wall/transparent_flesh6
-
-wall/wall_vines0 WALL_VINES
-wall/wall_vines1
-wall/wall_vines2
-wall/wall_vines3
-wall/wall_vines4
-wall/wall_vines5
-wall/wall_vines6
-
-floor/floor_vines0 FLOOR_VINES
-floor/floor_vines1
-floor/floor_vines2
-floor/floor_vines3
-floor/floor_vines4
-floor/floor_vines5
-floor/floor_vines6
-
-wall/pebble_red0 WALL_PEBBLE WALL_PEBBLE_RED
-wall/pebble_red1
-wall/pebble_red2
-wall/pebble_red3
-
-%variation WALL_PEBBLE blue
-%hue 0 240
-%repeat WALL_PEBBLE WALL_PEBBLE_BLUE
-%resetcol
-
-%variation WALL_PEBBLE green
-%hue 0 90
-%repeat WALL_PEBBLE WALL_PEBBLE_GREEN
-%resetcol
-
-%variation WALL_PEBBLE cyan
-%hue 0 180
-%repeat WALL_PEBBLE WALL_PEBBLE_CYAN
-%resetcol
-
-%variation WALL_PEBBLE magenta
-%hue 0 300
-%repeat WALL_PEBBLE WALL_PEBBLE_MAGENTA
-%resetcol
-
-%variation WALL_PEBBLE brown
-%hue 0 30
-%repeat WALL_PEBBLE WALL_PEBBLE_BROWN
-%resetcol
-
-%variation WALL_PEBBLE lightgray
-%desat 0
-%lum 0 -10
-%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTGRAY
-%resetcol
-
-%variation WALL_PEBBLE darkgray
-%desat 0
-%lum 0 -30
-%repeat WALL_PEBBLE WALL_PEBBLE_DARKGRAY
-%resetcol
-
-%variation WALL_PEBBLE lightblue
-%hue 0 240
-%lum 0 15
-%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTBLUE
-%resetcol
-
-%variation WALL_PEBBLE lightgreen
-%hue 0 90
-%lum 0 15
-%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTGREEN
-%resetcol
-
-%variation WALL_PEBBLE lightcyan
-%hue 0 180
-%lum 0 15
-%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTCYAN
-%resetcol
-
-%variation WALL_PEBBLE lightred
-%lum 0 15
-%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTRED
-%resetcol
-
-%variation WALL_PEBBLE lightmagenta
-%hue 0 300
-%lum 0 15
-%repeat WALL_PEBBLE WALL_PEBBLE_LIGHTMAGENTA
-%resetcol
-
-%variation WALL_PEBBLE yellow
-%hue 0 60
-%repeat WALL_PEBBLE WALL_PEBBLE_YELLOW
-%resetcol
-
-%variation WALL_PEBBLE white
-%desat 0
-%lum 0 20
-%repeat WALL_PEBBLE WALL_PEBBLE_WHITE
-%resetcol
-
-floor/rough_red0 FLOOR_ROUGH FLOOR_ROUGH_RED
-floor/rough_red1
-floor/rough_red2
-floor/rough_red3
-
-%variation FLOOR_ROUGH blue
-%hue 0 240
-%repeat FLOOR_ROUGH FLOOR_ROUGH_BLUE
-%resetcol
-
-%variation FLOOR_ROUGH green
-%hue 0 90
-%repeat FLOOR_ROUGH FLOOR_ROUGH_GREEN
-%resetcol
-
-%variation FLOOR_ROUGH cyan
-%hue 0 180
-%repeat FLOOR_ROUGH FLOOR_ROUGH_CYAN
-%resetcol
-
-%variation FLOOR_ROUGH magenta
-%hue 0 300
-%repeat FLOOR_ROUGH FLOOR_ROUGH_MAGENTA
-%resetcol
-
-%variation FLOOR_ROUGH brown
-%hue 0 30
-%repeat FLOOR_ROUGH FLOOR_ROUGH_BROWN
-%resetcol
-
-%variation FLOOR_ROUGH lightgray
-%desat 0
-%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTGRAY
-%resetcol
-
-%variation FLOOR_ROUGH darkgray
-%desat 0
-%lum 0 -10
-%repeat FLOOR_ROUGH FLOOR_ROUGH_DARKGRAY
-%resetcol
-
-%variation FLOOR_ROUGH lightblue
-%hue 0 240
-%lum 0 10
-%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTBLUE
-%resetcol
-
-%variation FLOOR_ROUGH lightgreen
-%hue 0 90
-%lum 0 10
-%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTGREEN
-%resetcol
-
-%variation FLOOR_ROUGH lightcyan
-%hue 0 180
-%lum 0 10
-%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTCYAN
-%resetcol
-
-%variation FLOOR_ROUGH lightred
-%lum 0 10
-%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTRED
-%resetcol
-
-%variation FLOOR_ROUGH lightmagenta
-%hue 0 300
-%lum 0 10
-%repeat FLOOR_ROUGH FLOOR_ROUGH_LIGHTMAGENTA
-%resetcol
-
-%variation FLOOR_ROUGH yellow
-%hue 0 60
-%repeat FLOOR_ROUGH FLOOR_ROUGH_YELLOW
-%resetcol
-
-%variation FLOOR_ROUGH white
-%desat 0
-%lum 0 20
-%repeat FLOOR_ROUGH FLOOR_ROUGH_WHITE
-%resetcol
-
-%weight 5
-floor/floor_sand_stone0 FLOOR_SAND_STONE
-floor/floor_sand_stone1
-floor/floor_sand_stone2
-floor/floor_sand_stone3
-%weight 2
-floor/floor_sand_stone4
-floor/floor_sand_stone5
-floor/floor_sand_stone7
-%weight 1
-floor/floor_sand_stone6
-
-wall/wall_yellow_rock0 WALL_YELLOW_ROCK
-wall/wall_yellow_rock1
-wall/wall_yellow_rock2
-wall/wall_yellow_rock3
-
-wall/brick_gray0 WALL_BRICK_GRAY
-wall/brick_gray1
-wall/brick_gray2
-wall/brick_gray3
-
-%weight 2
-wall/stone_brick1 WALL_STONE_BRICK
-wall/stone_brick2
-wall/stone_brick3
-wall/stone_brick4
-wall/stone_brick5
-wall/stone_brick6
-wall/stone_brick7
-wall/stone_brick8
-wall/stone_brick9
-wall/stone_brick10
-%weight 1
-wall/stone_brick11
-wall/stone_brick12
-
-%weight 5
-floor/cobble_blood1 FLOOR_COBBLE_BLOOD
-floor/cobble_blood2
-floor/cobble_blood3
-floor/cobble_blood4
-floor/cobble_blood5
-%weight 3
-floor/cobble_blood6
-floor/cobble_blood7
-%weight 2
-floor/cobble_blood8
-floor/cobble_blood9
-floor/cobble_blood10
-floor/cobble_blood11
-%weight 1
-floor/cobble_blood12
-
-%weight 5
-wall/marble_wall1 WALL_MARBLE
-wall/marble_wall2
-wall/marble_wall3
-wall/marble_wall4
-wall/marble_wall5
-%weight 3
-wall/marble_wall6
-wall/marble_wall7
-wall/marble_wall8
-%weight 1
-wall/marble_wall9
-wall/marble_wall10
-wall/marble_wall11
-wall/marble_wall12
-
-floor/marble_floor1 FLOOR_MARBLE
-floor/marble_floor2
-floor/marble_floor3
-floor/marble_floor4
-floor/marble_floor5
-floor/marble_floor6
-
-%weight 5
-wall/sandstone_wall0 WALL_SANDSTONE
-wall/sandstone_wall1
-wall/sandstone_wall2
-wall/sandstone_wall3
-wall/sandstone_wall4
-%weight 1
-wall/sandstone_wall5
-wall/sandstone_wall6
-wall/sandstone_wall7
-wall/sandstone_wall8
-wall/sandstone_wall9
-
-%weight 5
-floor/sandstone_floor0 FLOOR_SANDSTONE
-floor/sandstone_floor1
-floor/sandstone_floor2
-floor/sandstone_floor3
-floor/sandstone_floor4
-%weight 2
-floor/sandstone_floor5
-%weight 1
-floor/sandstone_floor6
-floor/sandstone_floor7
-floor/sandstone_floor8
-floor/sandstone_floor9
-
-wall/volcanic_wall0 WALL_VOLCANIC
-wall/volcanic_wall1
-wall/volcanic_wall2
-wall/volcanic_wall3
-wall/volcanic_wall4
-wall/volcanic_wall5
-wall/volcanic_wall6
-
-floor/volcanic_floor0 FLOOR_VOLCANIC
-floor/volcanic_floor1
-floor/volcanic_floor2
-floor/volcanic_floor3
-floor/volcanic_floor4
-floor/volcanic_floor5
-floor/volcanic_floor6
-
-%weight 5
-wall/crystal_wall00 WALL_CRYSTAL_SQUARES
-%weight 3
-wall/crystal_wall01
-%weight 6
-wall/crystal_wall02
-%weight 2
-wall/crystal_wall03
-%weight 4
-wall/crystal_wall04
-wall/crystal_wall06
-wall/crystal_wall08
-wall/crystal_wall10
-%weight 2
-wall/crystal_wall05
-wall/crystal_wall07
-wall/crystal_wall09
-wall/crystal_wall11
-%weight 3
-wall/crystal_wall12
-%weight 1
-wall/crystal_wall13
-
-%weight 8
-floor/crystal_floor0 FLOOR_CRYSTAL_SQUARES
-%weight 4
-floor/crystal_floor1
-floor/crystal_floor2
-%weight 2
-floor/crystal_floor3
-floor/crystal_floor4
-%weight 1
-floor/crystal_floor5
-
-
-wall/stone_gray0 WALL_STONE_GRAY
-wall/stone_gray1
-wall/stone_gray2
-wall/stone_gray3
-
-%variation WALL_STONE_GRAY white
-%lum 0 35
-%repeat WALL_STONE_GRAY WALL_STONE_WHITE
-%resetcol
-
-wall/stone_dark0 WALL_STONE_DARK
-wall/stone_dark1
-wall/stone_dark2
-wall/stone_dark3
-
-# For the Doroklohe WizLab
-wall/stone_black_marked0 WALL_STONE_BLACK_MARKED
-wall/stone_black_marked1
-wall/stone_black_marked2
-wall/stone_black_marked3
-wall/stone_black_marked4
-wall/stone_black_marked5
-wall/stone_black_marked6
-wall/stone_black_marked7
-%weight 1
-wall/stone_black_marked8
-
-%sdir dc-dngn/floor/grass
-%weight 15
-grass0 FLOOR_GRASS
-grass1
-grass2
-%weight 1
-grass_flowers_blue1
-grass_flowers_blue2
-grass_flowers_blue3
-grass_flowers_red1
-grass_flowers_red2
-grass_flowers_red3
-grass_flowers_yellow1
-grass_flowers_yellow2
-grass_flowers_yellow3
-
-grass_n HALO_GRASS
-grass_ne
-grass_e
-grass_se
-grass_s
-grass_sw
-grass_w
-grass_nw
-grass_full
-
-grass0-dirt-mix1 FLOOR_GRASS_DIRT_MIX
-grass0-dirt-mix2
-grass0-dirt-mix3
-
-%sdir dc-dngn
-wall/undead0 WALL_UNDEAD
-wall/undead1
-wall/undead2
-wall/undead3
-
-floor/floor_nerves0 FLOOR_NERVES
-floor/floor_nerves1
-floor/floor_nerves2
-floor/floor_nerves3
-floor/floor_nerves4
-floor/floor_nerves5
-floor/floor_nerves6
-
-%start
-%compose floor/grass/grass0
-%compose floor/pedestal_n
-%finish HALO_GRASS2
-%start
-%compose floor/grass/grass1
-%compose floor/pedestal_ne
-%finish
-%start
-%compose floor/grass/grass2
-%compose floor/pedestal_e
-%finish
-%start
-%compose floor/grass/grass1
-%compose floor/pedestal_se
-%finish
-%start
-%compose floor/grass/grass0
-%compose floor/pedestal_s
-%finish
-%start
-%compose floor/grass/grass1
-%compose floor/pedestal_sw
-%finish
-%start
-%compose floor/grass/grass2
-%compose floor/pedestal_w
-%finish
-%start
-%compose floor/grass/grass0
-%compose floor/pedestal_nw
-%finish
-floor/pedestal_full
-
-%start
-%compose floor/rect_gray0
-%compose floor/pedestal_n
-%finish HALO_VAULT
-%start
-%compose floor/rect_gray1
-%compose floor/pedestal_ne
-%finish
-%start
-%compose floor/rect_gray2
-%compose floor/pedestal_e
-%finish
-%start
-%compose floor/rect_gray3
-%compose floor/pedestal_se
-%finish
-%start
-%compose floor/rect_gray2
-%compose floor/pedestal_s
-%finish
-%start
-%compose floor/rect_gray1
-%compose floor/pedestal_sw
-%finish
-%start
-%compose floor/rect_gray0
-%compose floor/pedestal_w
-%finish
-%start
-%compose floor/rect_gray3
-%compose floor/pedestal_nw
-%finish
-floor/pedestal_full
-
-floor/dirt0 FLOOR_DIRT
-floor/dirt1
-floor/dirt2
-
-floor/dirt_n HALO_DIRT
-floor/dirt_ne
-floor/dirt_e
-floor/dirt_se
-floor/dirt_s
-floor/dirt_sw
-floor/dirt_w
-floor/dirt_nw
-floor/dirt_full
-
-wall/stone2_gray0 DNGN_STONE_WALL DNGN_STONE_WALL_LIGHTGRAY
-wall/stone2_gray1
-wall/stone2_gray2
-wall/stone2_gray3
-
-wall/stone2_dark0 DNGN_STONE_DARK
-wall/stone2_dark1
-wall/stone2_dark2
-wall/stone2_dark3
-
-%variation DNGN_STONE_WALL blue
-%hue 26 240
-%hue 27 240
-%hue 28 240
-%hue 29 240
-%hue 30 240
-%hue 31 240
-%hue 32 240
-%hue 33 240
-wall/stone2_brown0 DNGN_STONE_WALL_BLUE
-wall/stone2_brown1
-wall/stone2_brown2
-wall/stone2_brown3
-%resetcol
-
-%variation DNGN_STONE_WALL green
-%hue 240 120
-%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_GREEN
-%resetcol
-
-%variation DNGN_STONE_WALL cyan
-%hue 240 180
-%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_CYAN
-%resetcol
-
-%variation DNGN_STONE_WALL red
-%hue 240 0
-%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_RED
-%resetcol
-
-%variation DNGN_STONE_WALL magenta
-%hue 240 300
-%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_MAGENTA
-%resetcol
-
-%variation DNGN_STONE_WALL brown
-%hue 240 30
-%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_BROWN
-%resetcol
-
-%variation DNGN_STONE_WALL darkgray
-%lum 0 -20
-%repeat DNGN_STONE_WALL DNGN_STONE_WALL_DARKGRAY
-%resetcol
-
-%variation DNGN_STONE_WALL yellow
-%hue 240 60
-%repeat DNGN_STONE_WALL_BLUE DNGN_STONE_WALL_YELLOW
-%resetcol
-
-%variation DNGN_STONE_WALL white
-%lum 0 30
-%repeat DNGN_STONE_WALL DNGN_STONE_WALL_WHITE
-%resetcol
-
-wall/dngn_wax_wall DNGN_WAX_WALL
-
-# Coloured glass walls
-wall/dngn_transparent_wall DNGN_TRANSPARENT_WALL DNGN_TRANSPAREN_WALL_CYAN
-
-%variation DNGN_TRANSPARENT_WALL blue
-%hue 180 240
-%repeat DNGN_TRANSPARENT_WALL DNGN_TRANSPARENT_WALL_BLUE
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL green
-%hue 240 120
-%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_GREEN
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL red
-%hue 240 0
-%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_RED
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL magenta
-%hue 240 300
-%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_MAGENTA
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL brown
-%hue 240 30
-%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_BROWN
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL darkgray
-%desat 180
-%lum 180 -40
-%repeat DNGN_TRANSPARENT_WALL DNGN_TRANSPARENT_WALL_DARKGRAY
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL yellow
-%hue 240 60
-%repeat DNGN_TRANSPARENT_WALL_BLUE DNGN_TRANSPARENT_WALL_YELLOW
-%resetcol
-
-%variation DNGN_TRANSPARENT_WALL white
-%desat 180
-%lum 0 35
-%repeat DNGN_TRANSPARENT_WALL DNGN_TRANSPARENT_WALL_WHITE
-%resetcol
-
-
-# Coloured metal walls
-wall/dngn_mirrored_wall DNGN_MIRROR_WALL
-
-wall/dngn_metal_wall DNGN_METAL_WALL
-
-%variation DNGN_METAL_WALL blue
-%hue 26 240
-%hue 27 240
-%hue 28 240
-%hue 29 240
-%hue 30 240
-%hue 31 240
-%hue 32 240
-%hue 33 240
-wall/dngn_metal_wall_brown DNGN_METAL_WALL_BLUE
-%resetcol
-
-%variation DNGN_METAL_WALL green
-%hue 240 120
-%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_GREEN
-%resetcol
-
-%variation DNGN_METAL_WALL cyan
-%hue 240 180
-%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_CYAN
-%resetcol
-
-%variation DNGN_METAL_WALL red
-%hue 240 0
-%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_RED
-%resetcol
-
-%variation DNGN_METAL_WALL magenta
-%hue 240 300
-%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_MAGENTA
-%resetcol
-
-%variation DNGN_METAL_WALL brown
-%hue 240 30
-%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_BROWN
-%resetcol
-
-%variation DNGN_METAL_WALL darkgray
-%lum 0 -20
-%repeat DNGN_METAL_WALL DNGN_METAL_WALL_DARKGRAY
-%resetcol
-
-%variation DNGN_METAL_WALL yellow
-%hue 240 60
-%repeat DNGN_METAL_WALL_BLUE DNGN_METAL_WALL_YELLOW
-%resetcol
-
-%variation DNGN_METAL_WALL white
-%lum 0 30
-%repeat DNGN_METAL_WALL DNGN_METAL_WALL_WHITE
-%resetcol
-
-wall/dngn_metal_wall_cracked DNGN_METAL_WALL_CRACKED
-
-%hue 150 120
-wall/dngn_green_crystal_wall DNGN_GREEN_CRYSTAL_WALL DNGN_CRYSTAL DNGN_CRYSTAL_GREEN
-%resetcol
-
-%variation DNGN_CRYSTAL blue
-%hue 120 240
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_BLUE
-%resetcol
-
-%variation DNGN_CRYSTAL cyan
-%hue 120 180
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_CYAN
-%resetcol
-
-%variation DNGN_CRYSTAL red
-%hue 120 0
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_RED
-%resetcol
-
-%variation DNGN_CRYSTAL magenta
-%hue 120 300
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_MAGENTA
-%resetcol
-
-%variation DNGN_CRYSTAL brown
-%hue 120 30
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_BROWN
-%resetcol
-
-%variation DNGN_CRYSTAL lightgray
-%desat 120
-%lum 120 -20
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTGRAY
-%resetcol
-
-%variation DNGN_CRYSTAL darkgray
-%desat 120
-%lum 120 -40
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_DARKGRAY
-%resetcol
-
-%variation DNGN_CRYSTAL lightblue
-%hue 120 240
-%lum 120 30
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTBLUE
-%resetcol
-
-%variation DNGN_CRYSTAL lightgreen
-%lum 120 30
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTGREEN
-%resetcol
-
-%variation DNGN_CRYSTAL lightcyan
-%hue 120 180
-%lum 120 30
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTCYAN
-%resetcol
-
-%variation DNGN_CRYSTAL lightred
-%hue 120 0
-%lum 120 30
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTRED
-%resetcol
-
-%variation DNGN_CRYSTAL lightmagenta
-%hue 120 300
-%lum 120 30
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_LIGHTMAGENTA
-%resetcol
-
-%variation DNGN_CRYSTAL yellow
-%hue 120 60
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_YELLOW
-%resetcol
-
-%variation DNGN_CRYSTAL white
-%desat 120
-%repeat DNGN_CRYSTAL DNGN_CRYSTAL_WHITE
-%resetcol
-
-wall/tree1 DNGN_TREE
-wall/tree2
-
-%variation DNGN_TREE yellow
-wall/tree1_yellow DNGN_TREE_YELLOW
-wall/tree2_yellow
-
-%variation DNGN_TREE lightred
-wall/tree1_lightred DNGN_TREE_LIGHTRED
-wall/tree2_lightred
-
-%variation DNGN_TREE red
-wall/tree1_red DNGN_TREE_RED
-wall/tree2_red
-
-# this may need to change, but it should make things a bit simpler
-%variation DNGN_TREE darkgray
-wall/tree1_dead DNGN_TREE_DEAD
-wall/tree2_dead
-
-## doors
-dngn_detected_secret_door DNGN_DETECTED_SECRET_DOOR
-dngn_closed_door DNGN_CLOSED_DOOR
-gate_closed_left DNGN_GATE_CLOSED_LEFT
-gate_closed_middle DNGN_GATE_CLOSED_MIDDLE
-gate_closed_right DNGN_GATE_CLOSED_RIGHT
-dngn_open_door DNGN_OPEN_DOOR
-gate_open_left DNGN_GATE_OPEN_LEFT
-gate_open_middle DNGN_GATE_OPEN_MIDDLE
-gate_open_right DNGN_GATE_OPEN_RIGHT
-
-## Alternate doors for vaults, etc. Should be in the order listed above for
-## doors which also provide gateways; otherwise detected, closed, open, or
-## closed, open.
-%sdir dc-dngn/gateways
-fleshy_orifice_closed DNGN_FLESHY_ORIFICE
-fleshy_orifice_open
-
-%sdir dc-dngn
-dngn_orcish_idol DNGN_ORCISH_IDOL
-dngn_granite_statue DNGN_GRANITE_STATUE
-
-## Features only used in certain minivaults
-%sdir dc-dngn/vaults
-
-## Reworked statues for Zonguldrok Wizlab: gravestones
-gravestone_blank DNGN_GRAVESTONE
-gravestone_writing1
-gravestone_writing2
-gravestone_ornate DNGN_GRAVESTONE_ORNATE
-
-## strange machine for Tukima's Wizlab
-machine_tukima DNGN_MACHINE_TUKIMA
-
-## tiles for the_teleporter vaults
-the_teleporter_vaults DNGN_THE_TELEPORTER_VAULTS
-the_teleporter_ice_cave DNGN_THE_TELEPORTER_ICE_CAVE
-
-# A couple of placeholders in case we absolutely need
-# to add some more tiles for vault design.
-# (In response to error messages, basically.)
-dc-misc/error PLACEHOLDER1
-dc-misc/error PLACEHOLDER2
-dc-misc/error PLACEHOLDER3
-dc-misc/error PLACEHOLDER4
-dc-misc/error PLACEHOLDER5
-dc-misc/error PLACEHOLDER6
-dc-misc/error PLACEHOLDER7
-dc-misc/error PLACEHOLDER8
-
-%sdir dc-dngn
-## traps
-dngn_trap_dart DNGN_TRAP_DART
-dngn_trap_arrow DNGN_TRAP_ARROW
-dngn_trap_needle DNGN_TRAP_NEEDLE
-dngn_trap_bolt DNGN_TRAP_BOLT
-dngn_trap_spear DNGN_TRAP_SPEAR
-dngn_trap_axe DNGN_TRAP_AXE
-dngn_trap_blade DNGN_TRAP_BLADE
-dngn_trap_net DNGN_TRAP_NET
-dngn_trap_alarm DNGN_TRAP_ALARM
-dngn_trap_shaft DNGN_TRAP_SHAFT
-dngn_trap_teleport DNGN_TRAP_TELEPORT
-dngn_trap_zot DNGN_TRAP_ZOT
-
-## stairs
-%sdir dc-dngn/gateways
-stone_stairs_down DNGN_STONE_STAIRS_DOWN
-stone_stairs_up DNGN_STONE_STAIRS_UP
-escape_hatch_down DNGN_ESCAPE_HATCH_DOWN
-escape_hatch_up DNGN_ESCAPE_HATCH_UP
-dngn_enter DNGN_ENTER
-%rim 1
-dngn_return DNGN_RETURN
-%rim 0
-
-%sdir dc-dngn/shops
-##dngn_enter_shop DNGN_ENTER_SHOP
-%shrink 0
-%back dngn_enter_shop
-shop_general SHOP_GENERAL
-shop_weapon SHOP_WEAPONS
-shop_armour SHOP_ARMOUR
-shop_food SHOP_FOOD
-shop_books SHOP_BOOKS
-shop_scrolls SHOP_SCROLLS
-shop_wands SHOP_WANDS
-shop_jewellery SHOP_JEWELLERY
-shop_potions SHOP_POTIONS
-%back none
-%shrink 1
-dngn_abandoned_shop DNGN_ABANDONED_SHOP
-%sdir dc-dngn
-
-## from here on multiple tile definitions are CHANGEABLE, i.e. they may
-## change from turn to turn
-floor/lava0 DNGN_LAVA
-floor/lava1
-floor/lava2
-floor/lava3
-
-## water
-%sdir dc-dngn/water
-%weight 3
-dngn_open_sea DNGN_OPEN_SEA
-%weight 1
-dngn_open_sea2
-
-%weight 2
-dngn_deep_water DNGN_DEEP_WATER
-%weight 1
-dngn_deep_water2
-
-%weight 3
-dngn_shallow_water DNGN_SHALLOW_WATER
-%weight 1
-dngn_shallow_water2
-dngn_shallow_water_disturbance DNGN_SHALLOW_WATER_DISTURBANCE
-dngn_shallow_water_disturbance2
-%weight 2
-dngn_deep_water_murky DNGN_DEEP_WATER_MURKY
-%weight 1
-dngn_deep_water_murky2
-%weight 3
-dngn_shallow_water_murky DNGN_SHALLOW_WATER_MURKY
-%weight 1
-dngn_shallow_water_murky2
-dngn_shallow_water_murky_disturbance DNGN_SHALLOW_WATER_MURKY_DISTURBANCE
-dngn_shallow_water_murky_disturbance2
-# Make all base variants equally likely, but their special ones less so.
-%weight 4
-dngn_shoals_deep_water1 SHOALS_DEEP_WATER
-%weight 2
-dngn_shoals_deep_water1_shape
-%weight 4
-dngn_shoals_deep_water2
-%weight 1
-dngn_shoals_deep_water2_shape
-dngn_shoals_deep_water2_bubbles
-%weight 4
-dngn_shoals_deep_water3
-%weight 2
-dngn_shoals_deep_water3_bubbles
-%weight 4
-dngn_shoals_deep_water4
-%weight 2
-dngn_shoals_deep_water4_bubbles
-%weight 1
-dngn_shoals_shallow_water1 SHOALS_SHALLOW_WATER
-dngn_shoals_shallow_water2
-dngn_shoals_shallow_water3
-dngn_shoals_shallow_water4
-dngn_shoals_shallow_water_disturbance1 SHOALS_SHALLOW_WATER_DISTURBANCE
-dngn_shoals_shallow_water_disturbance2
-dngn_shoals_shallow_water_disturbance3
-
-## deep water waves
-# corner waves (diagonals)
-deep_water_wave_corner_NE WAVE_DEEP_CORNER_NE
-deep_water_wave_corner_NW WAVE_DEEP_CORNER_NW
-deep_water_wave_corner_SE WAVE_DEEP_CORNER_SE
-deep_water_wave_corner_SW WAVE_DEEP_CORNER_SW
-
-# orthogonal waves
-deep_water_wave_N WAVE_DEEP_N
-deep_water_wave_S WAVE_DEEP_S
-deep_water_wave_E WAVE_DEEP_E
-deep_water_wave_W WAVE_DEEP_W
-
-## shallow water waves
-# corner waves (diagonals)
-shallow_water_wave_corner_NE WAVE_CORNER_NE
-shallow_water_wave_corner_NW WAVE_CORNER_NW
-shallow_water_wave_corner_SE WAVE_CORNER_SE
-shallow_water_wave_corner_SW WAVE_CORNER_SW
-
-# orthogonal waves
-shallow_water_wave_N WAVE_N
-shallow_water_wave_S WAVE_S
-shallow_water_wave_E WAVE_E
-shallow_water_wave_W WAVE_W
-
-## ink sheen
-# corner waves (diagonals)
-ink_wave_corner_NE WAVE_INK_CORNER_NE
-ink_wave_corner_NW WAVE_INK_CORNER_NW
-ink_wave_corner_SE WAVE_INK_CORNER_SE
-ink_wave_corner_SW WAVE_INK_CORNER_SW
-
-# orthogonal waves
-ink_wave_N WAVE_INK_N
-ink_wave_S WAVE_INK_S
-ink_wave_E WAVE_INK_E
-ink_wave_W WAVE_INK_W
-
-#full
-ink_full WAVE_INK_FULL
-
-%sdir dc-dngn/gateways
-dngn_entrance DNGN_UNSEEN_ENTRANCE
-%rim 1
-dngn_enter_hell DNGN_ENTER_HELL
-dngn_enter_zot_closed DNGN_ENTER_ZOT_CLOSED
-dngn_enter_zot_open DNGN_ENTER_ZOT_OPEN
-%rim 0
-dngn_return_zot DNGN_RETURN_ZOT
-dngn_enter_dis DNGN_ENTER_DIS
-dngn_enter_gehenna DNGN_ENTER_GEHENNA
-dngn_enter_cocytus DNGN_ENTER_COCYTUS
-dngn_enter_tartarus DNGN_ENTER_TARTARUS
-dngn_return_hell DNGN_RETURN_HELL
-
-dngn_enter_abyss DNGN_ENTER_ABYSS
-dngn_exit_abyss DNGN_EXIT_ABYSS
-dngn_exit_abyss_flickering
-
-dngn_stone_arch DNGN_STONE_ARCH
-dngn_enter_labyrinth DNGN_ENTER_LABYRINTH
-dngn_enter_pandemonium DNGN_ENTER_PANDEMONIUM
-dngn_portal DNGN_PORTAL
-dngn_portal_rotated
-%rim 1
-dngn_transit_pandemonium DNGN_TRANSIT_PANDEMONIUM
-%rim 0
-
-# portal vault entrances
-volcano_portal DNGN_PORTAL_VOLCANO
-sewer_portal DNGN_PORTAL_SEWER
-sewer_portal_rusted DNGN_PORTAL_SEWER_RUSTED
-ice_cave_portal DNGN_PORTAL_ICE_CAVE
-wizlab_portal0 DNGN_PORTAL_WIZARD_LAB
-wizlab_portal1
-wizlab_portal2
-wizlab_portal3
-wizlab_portal4
-wizlab_portal5
-wizlab_portal6
-wizlab_portal7
-wizlab_portal8
-# More placeholders for portal vault entries
-dc-misc/error PLACEHOLDER9
-dc-misc/error PLACEHOLDER10
-dc-misc/error PLACEHOLDER11
-dc-misc/error PLACEHOLDER12
-dc-misc/error PLACEHOLDER13
-dc-misc/error PLACEHOLDER14
-dc-misc/error PLACEHOLDER15
-dc-misc/error PLACEHOLDER16
-dc-misc/error PLACEHOLDER17
-dc-misc/error PLACEHOLDER18
-
-%sdir dc-dngn/altars
-dngn_altar DNGN_UNSEEN_ALTAR
-dngn_altar_zin DNGN_ALTAR_ZIN
-dngn_altar_shining_one DNGN_ALTAR_SHINING_ONE
-dngn_altar_kikubaaqudgha DNGN_ALTAR_KIKUBAAQUDGHA
-dngn_altar_yredelemnul DNGN_ALTAR_YREDELEMNUL
-dngn_altar_xom_blue DNGN_ALTAR_XOM
-dngn_altar_xom_green
-dngn_altar_xom_pink
-dngn_altar_xom_red
-dngn_altar_xom_turquoise
-dngn_altar_xom_yellow
-dngn_altar_vehumet DNGN_ALTAR_VEHUMET
-dngn_altar_okawaru DNGN_ALTAR_OKAWARU
-dngn_altar_makhleb_flame1 DNGN_ALTAR_MAKHLEB
-dngn_altar_makhleb_flame2
-dngn_altar_makhleb_flame3
-dngn_altar_makhleb_flame4
-dngn_altar_makhleb_flame5
-dngn_altar_makhleb_flame6
-dngn_altar_makhleb_flame7
-dngn_altar_makhleb_flame8
-dngn_altar_sif_muna DNGN_ALTAR_SIF_MUNA
-dngn_altar_trog DNGN_ALTAR_TROG
-dngn_altar_nemelex_xobeh DNGN_ALTAR_NEMELEX_XOBEH
-dngn_altar_elyvilon DNGN_ALTAR_ELYVILON
-dngn_altar_lugonu DNGN_ALTAR_LUGONU
-dngn_altar_beogh DNGN_ALTAR_BEOGH
-dngn_altar_jiyva01 DNGN_ALTAR_JIYVA
-dngn_altar_jiyva02
-dngn_altar_jiyva03
-dngn_altar_jiyva04
-dngn_altar_jiyva05
-dngn_altar_jiyva06
-dngn_altar_jiyva07
-dngn_altar_jiyva08
-dngn_altar_jiyva09
-dngn_altar_jiyva10
-dngn_altar_jiyva11
-%rim 1
-dngn_altar_fedhas DNGN_ALTAR_FEDHAS
-%rim 0
-dngn_altar_cheibriados_12 DNGN_ALTAR_CHEIBRIADOS
-dngn_altar_cheibriados_10
-dngn_altar_cheibriados_09
-dngn_altar_cheibriados_08
-dngn_altar_cheibriados_06
-dngn_altar_cheibriados_04
-dngn_altar_cheibriados_03
-dngn_altar_cheibriados_02
-
-%sdir dc-dngn
-dngn_blue_fountain DNGN_FOUNTAIN DNGN_BLUE_FOUNTAIN
-dngn_blue_fountain2
-
-dngn_sparkling_fountain DNGN_SPARKLING_FOUNTAIN
-dngn_sparkling_fountain2
-dngn_blood_fountain DNGN_BLOOD_FOUNTAIN
-dngn_blood_fountain2
-dngn_dry_fountain DNGN_DRY_FOUNTAIN
-
-%variation DNGN_DRY_FOUNTAIN white
-%desat 30
-%lum 30 80
-%desat 0
-%lum 0 45
-%repeat DNGN_DRY_FOUNTAIN DNGN_DRY_FOUNTAIN_WHITE
-%resetcol
-
-## Miscellaneous entries that get drawn on the background.
-## Flavour is fixed again.
-dc-misc/blood_red BLOOD
-dc-misc/blood_red1
-dc-misc/blood_red2
-dc-misc/blood_red3
-dc-misc/blood_red4
-dc-misc/halo HALO
-dc-misc/ray RAY
-dc-misc/ray_out_of_range RAY_OUT_OF_RANGE
-dc-misc/travel_exclusion TRAVEL_EXCLUSION_BG
-dc-misc/travel_exclusion_centre TRAVEL_EXCLUSION_CENTRE_BG
-dc-misc/slot ITEM_SLOT
-effect/sanctuary SANCTUARY
-dc-misc/mold_small1 MOLD
-dc-misc/mold_small2
-dc-misc/mold_small3
-dc-misc/mold_small4
-effect/silenced SILENCED
-
-dc-misc/error DNGN_ERROR
+%abstract floor TILE
+%abstract wall TILE
+%abstract feat TILE