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author | Florian Diebold <flodiebold@gmail.com> | 2012-07-04 23:10:32 +0200 |
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committer | Florian Diebold <flodiebold@gmail.com> | 2012-07-04 23:13:08 +0200 |
commit | d4f407ec6519a8ba2348699ff4ae18c325cc65da (patch) | |
tree | 866f800cc72f603a039ccea6f545bd4e102f3c1e /crawl-ref/source/rltiles/dc-icons.txt | |
parent | 957b2ec75df10225ebc91a7acb02b228d7bed7c4 (diff) | |
download | crawl-ref-d4f407ec6519a8ba2348699ff4ae18c325cc65da.tar.gz crawl-ref-d4f407ec6519a8ba2348699ff4ae18c325cc65da.zip |
New option: show_travel_trail.
This highlights the path taken during the last exploration or travel,
and should help make travel_delay=-1 less disorienting. The path is
cleared when the player moves otherwise.
In console, it is indicated with COLFLAG_REVERSE, which I'm not sure
is the best option, but just changing the floor colour didn't seem
noticeable enough.
Diffstat (limited to 'crawl-ref/source/rltiles/dc-icons.txt')
-rw-r--r-- | crawl-ref/source/rltiles/dc-icons.txt | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/dc-icons.txt b/crawl-ref/source/rltiles/dc-icons.txt index 0e735a5302..f572cde911 100644 --- a/crawl-ref/source/rltiles/dc-icons.txt +++ b/crawl-ref/source/rltiles/dc-icons.txt @@ -104,3 +104,22 @@ mdam_moderately_damaged MDAM_MODERATELY_DAMAGED mdam_heavily_damaged MDAM_HEAVILY_DAMAGED mdam_severely_damaged MDAM_SEVERELY_DAMAGED mdam_almost_dead MDAM_ALMOST_DEAD + +%shrink 0 +travel_path_from1 TRAVEL_PATH_FROM +travel_path_from2 +travel_path_from3 +travel_path_from4 +travel_path_from5 +travel_path_from6 +travel_path_from7 +travel_path_from8 + +travel_path_to1 TRAVEL_PATH_TO +travel_path_to2 +travel_path_to3 +travel_path_to4 +travel_path_to5 +travel_path_to6 +travel_path_to7 +travel_path_to8 |