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authorChris Campbell <chriscampbell89@gmail.com>2013-12-22 18:37:33 +0000
committerChris Campbell <chriscampbell89@gmail.com>2013-12-22 18:43:16 +0000
commit48c4fedd086ded91b21e3b822b2f695932486f4e (patch)
tree03036841b7849047f4f8d97e01a6ae73d37d86b4 /crawl-ref/source/shout.cc
parentbfa08eb324f32ff3d3259f5f3b972c7c5aa41381 (diff)
downloadcrawl-ref-48c4fedd086ded91b21e3b822b2f695932486f4e.tar.gz
crawl-ref-48c4fedd086ded91b21e3b822b2f695932486f4e.zip
Make noisy randarts only make noise when hitting things
They now don't give messages or make noise at all when just travelling or exploring, only when hitting things. Also reduce their noise level slightly.
Diffstat (limited to 'crawl-ref/source/shout.cc')
-rw-r--r--crawl-ref/source/shout.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/shout.cc b/crawl-ref/source/shout.cc
index 2885e32219..a581976e3b 100644
--- a/crawl-ref/source/shout.cc
+++ b/crawl-ref/source/shout.cc
@@ -458,7 +458,7 @@ void noisy_equipment()
msg = maybe_pick_random_substring(msg);
msg = maybe_capitalise_substring(msg);
- item_noise(*weapon, msg);
+ item_noise(*weapon, msg, 20);
}
void apply_noises()