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authorMichael Gagno <evilmike@gmail.com>2012-07-03 02:48:00 -0700
committerMichael Gagno <evilmike@gmail.com>2012-07-03 02:48:00 -0700
commita86d5194b1f9ece1c597e17a464f0f7d808d650b (patch)
tree9d46df6f091ebb304bcfb9087ec3e0cf130f05ff /crawl-ref/source/shout.cc
parentab58638c90c94c31eec8fc93e979037c999ecf13 (diff)
downloadcrawl-ref-a86d5194b1f9ece1c597e17a464f0f7d808d650b.tar.gz
crawl-ref-a86d5194b1f9ece1c597e17a464f0f7d808d650b.zip
Rename swamp trees to mangroves.
Since these are opaque (and therefore behave differently from normal trees), a renaming is warranted.
Diffstat (limited to 'crawl-ref/source/shout.cc')
-rw-r--r--crawl-ref/source/shout.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/shout.cc b/crawl-ref/source/shout.cc
index 58e89e52be..dae1d3f5c4 100644
--- a/crawl-ref/source/shout.cc
+++ b/crawl-ref/source/shout.cc
@@ -718,7 +718,7 @@ static int _noise_attenuation_millis(const coord_def &pos)
case DNGN_SECRET_DOOR:
return BASE_NOISE_ATTENUATION_MILLIS * 8;
case DNGN_TREE:
- case DNGN_SWAMP_TREE:
+ case DNGN_MANGROVE:
return BASE_NOISE_ATTENUATION_MILLIS * 3;
default:
if (feat_is_statue_or_idol(feat))