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authorDracoOmega <draco_omega@live.com>2014-01-23 15:44:25 -0330
committerDracoOmega <draco_omega@live.com>2014-01-28 02:31:19 -0330
commitfc2dd07f6af65b4e9bab49d086deb96e871952ce (patch)
tree7d80abcc83d702532eac9ceebc68b388c7bc615a /crawl-ref/source/shout.cc
parentdd4bd0d329a67085d6c9b0faecbfb1fcf2957eec (diff)
downloadcrawl-ref-fc2dd07f6af65b4e9bab49d086deb96e871952ce.tar.gz
crawl-ref-fc2dd07f6af65b4e9bab49d086deb96e871952ce.zip
Make shark blood frenzy message more specific
So that players will understand what is actually triggering it without already knowing.
Diffstat (limited to 'crawl-ref/source/shout.cc')
-rw-r--r--crawl-ref/source/shout.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/shout.cc b/crawl-ref/source/shout.cc
index fb8fc7dbab..9e83b04eb8 100644
--- a/crawl-ref/source/shout.cc
+++ b/crawl-ref/source/shout.cc
@@ -674,8 +674,8 @@ void check_monsters_sense(sense_type sense, int range, const coord_def& where)
else
{
mi->add_ench(mon_enchant(ENCH_BATTLE_FRENZY, 1, 0, dur));
- simple_monster_message(*mi, " is consumed with "
- "blood-lust!");
+ simple_monster_message(*mi, " goes into a frenzy at the "
+ "smell of blood!");
}
}
}