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author | DracoOmega <draco_omega@live.com> | 2013-02-05 21:47:50 -0330 |
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committer | DracoOmega <draco_omega@live.com> | 2013-03-03 17:06:47 -0330 |
commit | fe132c357407c105a1ac9484008580c80b9f657c (patch) | |
tree | 7349eaf882c88cb2274e9b2adf7dad485d17bea3 /crawl-ref/source/shout.cc | |
parent | 7f122b9c1a71e8b19da7abb5570002bd38a7d26e (diff) | |
download | crawl-ref-fe132c357407c105a1ac9484008580c80b9f657c.tar.gz crawl-ref-fe132c357407c105a1ac9484008580c80b9f657c.zip |
Add Vault Wardens
These are the watch captains of the vault, similar in stats to a
greater vault guard, with more HD and slightly better equipment.
They can evoke a rune of sealing which slams shut doors near the
player and seals them closed. Sealed doors cannot be opened by the
player by any means (though they can still be destroyed in the usual
ways), although monsters can open them freely.
The seals will expire after a number of turns, or instantly upon
the death of the warden which sealed them.
Diffstat (limited to 'crawl-ref/source/shout.cc')
-rw-r--r-- | crawl-ref/source/shout.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/shout.cc b/crawl-ref/source/shout.cc index 73500cb43c..f85476ade4 100644 --- a/crawl-ref/source/shout.cc +++ b/crawl-ref/source/shout.cc @@ -720,6 +720,7 @@ static int _noise_attenuation_millis(const coord_def &pos) // Closed doors are excellent at cutting off sound. case DNGN_CLOSED_DOOR: case DNGN_RUNED_DOOR: + case DNGN_SEALED_DOOR: return BASE_NOISE_ATTENUATION_MILLIS * 8; case DNGN_TREE: case DNGN_MANGROVE: |