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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2011-04-21 10:09:00 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2011-04-21 10:09:00 -0500
commitaab6ca6dcb1394d0a6f07e8cb1e18dcf65474c4c (patch)
treedc97e8ab9ac1993d2738bb07991034160f00cae8 /crawl-ref/source/shout.h
parent30de546be99096a9092a377691a47ccbcbaa60eb (diff)
downloadcrawl-ref-aab6ca6dcb1394d0a6f07e8cb1e18dcf65474c4c.tar.gz
crawl-ref-aab6ca6dcb1394d0a6f07e8cb1e18dcf65474c4c.zip
Remove redundant force_monster_shout() function.
Diffstat (limited to 'crawl-ref/source/shout.h')
-rw-r--r--crawl-ref/source/shout.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/shout.h b/crawl-ref/source/shout.h
index 2d6eb675de..ed06179758 100644
--- a/crawl-ref/source/shout.h
+++ b/crawl-ref/source/shout.h
@@ -12,7 +12,6 @@ void noisy_equipment();
void blood_smell(int strength, const coord_def& where);
void handle_monster_shouts(monster* mons, bool force = false);
-void force_monster_shout(monster* mons);
bool check_awaken(monster* mons);
void apply_noises();