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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-21 19:12:03 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-21 20:22:47 +0530
commit573a83e1dafa061fb77dc111d8b2322b75c3eafc (patch)
tree2548cd46026b81c45896f8e16d9d9df1e035a074 /crawl-ref/source/show.h
parent8914c41b98d825a48f5c4ce02d7249ca73e2d8e8 (diff)
downloadcrawl-ref-573a83e1dafa061fb77dc111d8b2322b75c3eafc.tar.gz
crawl-ref-573a83e1dafa061fb77dc111d8b2322b75c3eafc.zip
Fix clean_map so it only affects level-map display and does not actually erase map monster memory (Napkin).
^C (clear map) no longer erases immobile monsters from memory (dpeg).
Diffstat (limited to 'crawl-ref/source/show.h')
-rw-r--r--crawl-ref/source/show.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/show.h b/crawl-ref/source/show.h
index 34a7d5b220..b819811f73 100644
--- a/crawl-ref/source/show.h
+++ b/crawl-ref/source/show.h
@@ -53,6 +53,7 @@ struct show_type
operator bool() const { return (cls != SH_NOTHING); }
bool operator < (const show_type &other) const;
+ bool is_cleanable_monster() const;
};
struct show_info