summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/showsymb.cc
diff options
context:
space:
mode:
authorRaphael Langella <raphael.langella@gmail.com>2012-07-10 14:14:29 +0200
committerRaphael Langella <raphael.langella@gmail.com>2012-07-17 01:00:25 +0200
commita4184751df456850d7d5c312c54b62a427d06f3d (patch)
tree2c9886f5d8d00977c7b3ae939a0763b71876cc06 /crawl-ref/source/showsymb.cc
parent410924b6f8f920b2b3f2f0b06a79b14e70e2f874 (diff)
downloadcrawl-ref-a4184751df456850d7d5c312c54b62a427d06f3d.tar.gz
crawl-ref-a4184751df456850d7d5c312c54b62a427d06f3d.zip
Make the Shoals floor brown/yellow depending on height (wet sand).
Brown floor means that it turns to water at high tide (wet sand). Yellow floor is dry, it stays sand at high tide.
Diffstat (limited to 'crawl-ref/source/showsymb.cc')
-rw-r--r--crawl-ref/source/showsymb.cc6
1 files changed, 4 insertions, 2 deletions
diff --git a/crawl-ref/source/showsymb.cc b/crawl-ref/source/showsymb.cc
index 0825fd8d6c..d1052cd324 100644
--- a/crawl-ref/source/showsymb.cc
+++ b/crawl-ref/source/showsymb.cc
@@ -100,9 +100,11 @@ unsigned short _cell_feat_show_colour(const map_cell& cell,
{
const int height = dgn_height_at(loc);
if (feat == DNGN_SHALLOW_WATER)
- colour = height > SHT_SHORE ? LIGHTCYAN : CYAN;
+ colour = height > SHT_SHORE_LOW ? LIGHTCYAN : CYAN;
if (feat == DNGN_DEEP_WATER)
- colour = height > SHT_SHORE ? LIGHTBLUE : BLUE;
+ colour = height > SHT_SHORE_LOW ? LIGHTBLUE : BLUE;
+ if (feat == DNGN_FLOOR && height <= SHT_SHORE_HIGH)
+ colour = BROWN;
}
if (feat_has_solid_floor(feat) && !feat_is_water(feat)