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authorRaphael Langella <raphael.langella@gmail.com>2011-07-04 23:58:01 +0200
committerRaphael Langella <raphael.langella@gmail.com>2011-07-04 23:58:53 +0200
commit029cdfee66afda832c6cd1b75c3fb41939ea7bb3 (patch)
tree5db26696b3a1e95caabbe636202e519956257279 /crawl-ref/source/skill_menu.h
parent55d5b58761fe2065f5126ca3fc3b48f3cff50236 (diff)
downloadcrawl-ref-029cdfee66afda832c6cd1b75c3fb41939ea7bb3.tar.gz
crawl-ref-029cdfee66afda832c6cd1b75c3fb41939ea7bb3.zip
New skill training system.
Exercised are stored in a queue and skills are trained immediately when XP is gained. There's a manual mode in which only the selected skills are trained. No XP pool. No victory dancing.
Diffstat (limited to 'crawl-ref/source/skill_menu.h')
-rw-r--r--crawl-ref/source/skill_menu.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/skill_menu.h b/crawl-ref/source/skill_menu.h
index ea49f0d837..78adee024f 100644
--- a/crawl-ref/source/skill_menu.h
+++ b/crawl-ref/source/skill_menu.h
@@ -94,9 +94,7 @@ private:
void set_aptitude();
void set_level();
void set_new_level();
-#ifdef DEBUG_DIAGNOSTICS
void set_points();
-#endif
void set_progress();
void set_reskill_progress();
void set_title();