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author | Adam Borowski <kilobyte@angband.pl> | 2013-03-31 23:35:32 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-04-01 00:38:18 +0200 |
commit | 7ae94216669e15b0ce8712136d7723234f6e12f5 (patch) | |
tree | f8d5b624ccff2b8b8c0bf92f5c09b8132e8f705e /crawl-ref/source/skills.cc | |
parent | a295f787a04197fa1b88f46850e59c34a89a1146 (diff) | |
download | crawl-ref-7ae94216669e15b0ce8712136d7723234f6e12f5.tar.gz crawl-ref-7ae94216669e15b0ce8712136d7723234f6e12f5.zip |
The Stabbing skill went to a dark alley, and, you know...
Per one of proposals, its effect is now an average of the weapon skill
and Stealth. Stabbing tiers remain as before:
* daggers
* other short blades
* long blades, spears, small club
* other stuff
Let's see how this works. We can always change the formulas, and at
least the skill is gone.
Diffstat (limited to 'crawl-ref/source/skills.cc')
-rw-r--r-- | crawl-ref/source/skills.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/skills.cc b/crawl-ref/source/skills.cc index c220fc9d14..eb6748a206 100644 --- a/crawl-ref/source/skills.cc +++ b/crawl-ref/source/skills.cc @@ -446,7 +446,6 @@ bool training_restricted(skill_type sk) case SK_ARMOUR: case SK_DODGING: case SK_STEALTH: - case SK_STABBING: case SK_TRAPS: case SK_UNARMED_COMBAT: case SK_SPELLCASTING: |