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authorRaphael Langella <raphael.langella@gmail.com>2011-07-18 01:35:20 +0200
committerRaphael Langella <raphael.langella@gmail.com>2011-07-18 01:59:13 +0200
commitfc886247b7a4a4a50a243517f69ace992afd34e4 (patch)
tree7de072e0ae9c473cda76aea832fe6a59ddbeb364 /crawl-ref/source/skills.h
parentaa65e6ce1014c41bb5a4a94a39d1a1011ff502f6 (diff)
downloadcrawl-ref-fc886247b7a4a4a50a243517f69ace992afd34e4.tar.gz
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Properly handle losing a skill.
It can happen when a draconian turns red or white and his weak skill is at level 1. With the aptitude change, the skill lose its level.
Diffstat (limited to 'crawl-ref/source/skills.h')
-rw-r--r--crawl-ref/source/skills.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/skills.h b/crawl-ref/source/skills.h
index cfb14a3906..9d74c6f7e5 100644
--- a/crawl-ref/source/skills.h
+++ b/crawl-ref/source/skills.h
@@ -23,5 +23,6 @@ void exercise(skill_type exsk, int deg);
void train_skills();
void train_skills(int exp, const int cost);
void train_skill(skill_type skill, int exp);
+void lose_skill(skill_type sk);
#endif