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author | Adam Borowski <kilobyte@angband.pl> | 2012-07-11 12:37:03 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-07-11 12:37:03 +0200 |
commit | 77587839e0e17de5b94c9a0431dd0c0692efa76a (patch) | |
tree | d46c7a4f692e78ea58ace2d0c5a732d95b44e1ad /crawl-ref/source/skills2.cc | |
parent | 23d74574e7def472bdfc72832c5b264c756dbc65 (diff) | |
download | crawl-ref-77587839e0e17de5b94c9a0431dd0c0692efa76a.tar.gz crawl-ref-77587839e0e17de5b94c9a0431dd0c0692efa76a.zip |
Traps&Doors -> Traps.
The only relevant use left, silently opening doors, is now 100% Stealth
(and DEX), rather than 50% Stealth 50% T&D.
Diffstat (limited to 'crawl-ref/source/skills2.cc')
-rw-r--r-- | crawl-ref/source/skills2.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc index 730958b36f..9d63c10287 100644 --- a/crawl-ref/source/skills2.cc +++ b/crawl-ref/source/skills2.cc @@ -85,7 +85,7 @@ static const char *skills[NUM_SKILLS][6] = {"Stealth", "Sneak", "Covert", "Unseen", "Imperceptible", "Ninja"}, {"Stabbing", "Miscreant", "Blackguard", "Backstabber", "Cutthroat", "Politician"}, {"Shields", "Shield-Bearer", "Hoplite", "Blocker", "Peltast", "@Adj@ Barricade"}, - {"Traps & Doors", "Scout", "Disarmer", "Vigilant", "Perceptive", "Dungeon Master"}, + {"Traps", "Scout", "Disarmer", "Vigilant", "Perceptive", "Dungeon Master"}, // STR based fighters, for DEX/martial arts titles see below. Felids get their own category, too. {"Unarmed Combat", "Ruffian", "Grappler", "Brawler", "Wrestler", "@Weight@weight Champion"}, |