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author | Adam Borowski <kilobyte@angband.pl> | 2011-09-22 21:03:09 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-09-22 21:03:09 +0200 |
commit | 11ebe60c7fcd66260c5cdd004924ad203ce3b005 (patch) | |
tree | 0a49c4847d031e80556ffc21d910edf8553a2345 /crawl-ref/source/skills2.h | |
parent | 0ac8e2a4ac1ce300012599ed7cea2017eb9d348d (diff) | |
download | crawl-ref-11ebe60c7fcd66260c5cdd004924ad203ce3b005.tar.gz crawl-ref-11ebe60c7fcd66260c5cdd004924ad203ce3b005.zip |
Let the saved skill state store skills * 10 (up to 270).
There's no need to skimp on a few tens of bytes in a single short-lived
structure.
Diffstat (limited to 'crawl-ref/source/skills2.h')
-rw-r--r-- | crawl-ref/source/skills2.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/skills2.h b/crawl-ref/source/skills2.h index dbf640db5d..25ab6924bc 100644 --- a/crawl-ref/source/skills2.h +++ b/crawl-ref/source/skills2.h @@ -15,8 +15,8 @@ const int MAX_SKILL_ORDER = 100; struct skill_state { FixedVector<uint8_t, NUM_SKILLS> skills; - FixedVector<uint8_t, NUM_SKILLS> real_skills; // Those two are - FixedVector<uint8_t, NUM_SKILLS> changed_skills; // scaled by 10. + FixedVector<int, NUM_SKILLS> real_skills; // Those two are + FixedVector<int, NUM_SKILLS> changed_skills; // scaled by 10. FixedVector<int8_t, NUM_SKILLS> train; FixedVector<unsigned int, NUM_SKILLS> training; FixedVector<unsigned int, NUM_SKILLS> skill_points; |