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author | Adam Borowski <kilobyte@angband.pl> | 2013-03-31 23:35:32 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-04-01 00:38:18 +0200 |
commit | 7ae94216669e15b0ce8712136d7723234f6e12f5 (patch) | |
tree | f8d5b624ccff2b8b8c0bf92f5c09b8132e8f705e /crawl-ref/source/skills2.h | |
parent | a295f787a04197fa1b88f46850e59c34a89a1146 (diff) | |
download | crawl-ref-7ae94216669e15b0ce8712136d7723234f6e12f5.tar.gz crawl-ref-7ae94216669e15b0ce8712136d7723234f6e12f5.zip |
The Stabbing skill went to a dark alley, and, you know...
Per one of proposals, its effect is now an average of the weapon skill
and Stealth. Stabbing tiers remain as before:
* daggers
* other short blades
* long blades, spears, small club
* other stuff
Let's see how this works. We can always change the formulas, and at
least the skill is gone.
Diffstat (limited to 'crawl-ref/source/skills2.h')
-rw-r--r-- | crawl-ref/source/skills2.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/skills2.h b/crawl-ref/source/skills2.h index fe840e78e5..c8ddb2a56a 100644 --- a/crawl-ref/source/skills2.h +++ b/crawl-ref/source/skills2.h @@ -99,7 +99,7 @@ static const skill_type skill_display_order[] = SK_COLUMN_BREAK, SK_TITLE, - SK_STABBING, SK_TRAPS, + SK_TRAPS, SK_BLANK_LINE, |