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author | Chris Campbell <chriscampbell89@gmail.com> | 2011-03-21 13:23:54 +0000 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2011-03-21 13:25:52 +0000 |
commit | f055b79ccaa95d41351dc4a2ad52578328c3607a (patch) | |
tree | c2a20a57fa6a3e11a10676cd37b488dde22d42dc /crawl-ref/source/skills2.h | |
parent | 07b2554d9e5ba29fd055decfea2088c19452ec5e (diff) | |
download | crawl-ref-f055b79ccaa95d41351dc4a2ad52578328c3607a.tar.gz crawl-ref-f055b79ccaa95d41351dc4a2ad52578328c3607a.zip |
Remove misleading messages about weapon str/dex weighting
Currently str/dex weighting has very little effect - these messages
could be reinstated if the str/dex interaction with melee combat is
reworked at some point, though.
Diffstat (limited to 'crawl-ref/source/skills2.h')
-rw-r--r-- | crawl-ref/source/skills2.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/skills2.h b/crawl-ref/source/skills2.h index b949baf8a1..7664caf88f 100644 --- a/crawl-ref/source/skills2.h +++ b/crawl-ref/source/skills2.h @@ -50,7 +50,6 @@ bool is_antitrained(skill_type sk); bool antitrain_other(skill_type sk, bool show_zero); void skill_menu(bool reskilling = false); -void wield_warning(bool newWeapon = true); bool is_invalid_skill(skill_type skill); void dump_skills(std::string &text); int skill_transfer_amount(skill_type sk); |