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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-07 17:50:50 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-07 17:50:50 +0000
commit3d8076086374c98bb2e90d342803f173d7cffd87 (patch)
treefc1cf4b17ce4c6e3004c4271b4321ad94af8795f /crawl-ref/source/spells2.h
parentf679a5b0cc0a5ea257b4cf2a618adca9d0b8c0db (diff)
downloadcrawl-ref-3d8076086374c98bb2e90d342803f173d7cffd87.tar.gz
crawl-ref-3d8076086374c98bb2e90d342803f173d7cffd87.zip
Start cleaning up summoning routines in a better way. Sorry for the
mess in the meantime. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5545 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells2.h')
-rw-r--r--crawl-ref/source/spells2.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h
index cd7a368d0d..d06a3b2e3b 100644
--- a/crawl-ref/source/spells2.h
+++ b/crawl-ref/source/spells2.h
@@ -132,6 +132,10 @@ bool restore_stat(unsigned char which_stat, unsigned char stat_gain,
/* ***********************************************************************
* called from: ability - spell
* *********************************************************************** */
+bool cast_summon_butterflies(int pow, bool god_gift = false);
+
+bool cast_summon_scorpions(int pow, bool god_gift = false);
+
bool summon_general_creature_spell(spell_type spell, int pow,
bool god_gift = false);
@@ -153,13 +157,14 @@ void summon_animals(int pow);
* *********************************************************************** */
void summon_small_mammals(int pow);
-bool summon_berserker(int pow, beh_type beha, bool god_gift);
+bool summon_berserker(int pow, bool force_hostile = false);
// last updated 24may2000 {dlb}
/* ***********************************************************************
* called from: ability - religion - spell
* *********************************************************************** */
-bool summon_swarm(int pow, beh_type beha, bool god_gift);
+bool summon_swarm(int pow, bool god_gift = false, bool force_hostile = false,
+ bool quiet = false);
// last updated 24may2000 {dlb}