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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-07 17:50:50 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-07 17:50:50 +0000 |
commit | 3d8076086374c98bb2e90d342803f173d7cffd87 (patch) | |
tree | fc1cf4b17ce4c6e3004c4271b4321ad94af8795f /crawl-ref/source/spells2.h | |
parent | f679a5b0cc0a5ea257b4cf2a618adca9d0b8c0db (diff) | |
download | crawl-ref-3d8076086374c98bb2e90d342803f173d7cffd87.tar.gz crawl-ref-3d8076086374c98bb2e90d342803f173d7cffd87.zip |
Start cleaning up summoning routines in a better way. Sorry for the
mess in the meantime.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5545 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells2.h')
-rw-r--r-- | crawl-ref/source/spells2.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h index cd7a368d0d..d06a3b2e3b 100644 --- a/crawl-ref/source/spells2.h +++ b/crawl-ref/source/spells2.h @@ -132,6 +132,10 @@ bool restore_stat(unsigned char which_stat, unsigned char stat_gain, /* *********************************************************************** * called from: ability - spell * *********************************************************************** */ +bool cast_summon_butterflies(int pow, bool god_gift = false); + +bool cast_summon_scorpions(int pow, bool god_gift = false); + bool summon_general_creature_spell(spell_type spell, int pow, bool god_gift = false); @@ -153,13 +157,14 @@ void summon_animals(int pow); * *********************************************************************** */ void summon_small_mammals(int pow); -bool summon_berserker(int pow, beh_type beha, bool god_gift); +bool summon_berserker(int pow, bool force_hostile = false); // last updated 24may2000 {dlb} /* *********************************************************************** * called from: ability - religion - spell * *********************************************************************** */ -bool summon_swarm(int pow, beh_type beha, bool god_gift); +bool summon_swarm(int pow, bool god_gift = false, bool force_hostile = false, + bool quiet = false); // last updated 24may2000 {dlb} |