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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-10 02:08:13 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-10 02:08:13 +0000 |
commit | 30e8a7cd13aae0c629e7e2110313c5722c2f03f9 (patch) | |
tree | 510e6787f070d5db8bce26cf6bce9089b115ed8a /crawl-ref/source/spl-cast.cc | |
parent | 028b5562912b8daa5124bfb801874151241b8f2a (diff) | |
download | crawl-ref-30e8a7cd13aae0c629e7e2110313c5722c2f03f9.tar.gz crawl-ref-30e8a7cd13aae0c629e7e2110313c5722c2f03f9.zip |
Remove the shadow summoning function. After some thought, it seems like
overkill right now.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5683 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-cast.cc')
-rw-r--r-- | crawl-ref/source/spl-cast.cc | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc index 44d7ad56c4..544b7ebfa7 100644 --- a/crawl-ref/source/spl-cast.cc +++ b/crawl-ref/source/spl-cast.cc @@ -2851,9 +2851,25 @@ static void _miscast_necromancy(int severity, const char* cause) switch (random2(3)) { case 0: - // Summon 1-3 shadows. - summon_shadows(random2(61), god_gift, true); + { + bool success = false; + + for (int i = random2(3); i >= 0; --i) + { + if (create_monster( + mgen_data::alert_hostile_at(MONS_SHADOW, + you.pos(), 2, flags)) != -1) + { + success = true; + } + } + + if (success) + mpr("Flickering shadows surround you."); + else + canned_msg(MSG_NOTHING_HAPPENS); break; + } case 1: if (!player_prot_life() && one_chance_in(3)) |