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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-09 15:30:30 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-09 15:30:30 +0000
commit1798905e716ab714da4ec70262532988b58356cd (patch)
tree12e1fa445562b6840492ae4f6acabed0199f3ab5 /crawl-ref/source/spl-cast.h
parent55826a15202764602ab3ad81cdeb3dd37ee9cb0b (diff)
downloadcrawl-ref-1798905e716ab714da4ec70262532988b58356cd.tar.gz
crawl-ref-1798905e716ab714da4ec70262532988b58356cd.zip
Added ice statues.
Monster spells now use spell_type instead of the old mon_spell_type. Fixed buggy behaviour when banished from Labyrinth. DGL_WHEREIS was not including current time, fixed. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1275 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-cast.h')
-rw-r--r--crawl-ref/source/spl-cast.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/spl-cast.h b/crawl-ref/source/spl-cast.h
index 04557a95d7..dec590b915 100644
--- a/crawl-ref/source/spl-cast.h
+++ b/crawl-ref/source/spl-cast.h
@@ -17,7 +17,7 @@
#include "enum.h"
char list_spells( void );
-int spell_fail( int spell );
+int spell_fail( spell_type spell );
int calc_spell_power( int spell, bool apply_intel, bool fail_rate_chk = false );
int spell_enhancement( unsigned int typeflags );
@@ -25,7 +25,7 @@ int spell_enhancement( unsigned int typeflags );
/* ***********************************************************************
* called from: it_use3 - spell
* *********************************************************************** */
-void exercise_spell( int spell_ex, bool spc, bool divide );
+void exercise_spell( spell_type spell_ex, bool spc, bool divide );
// last updaetd 12may2000 {dlb}
@@ -39,7 +39,7 @@ bool cast_a_spell( void );
/* ***********************************************************************
* called from: ability - debug - it_use3 - spell
* *********************************************************************** */
-spret_type your_spells( int spc2, int powc = 0, bool allow_fail = true );
+spret_type your_spells( spell_type spc2, int powc = 0, bool allow_fail = true );
// last updated 12may2000 {dlb}
/* ***********************************************************************