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authorRaphael Langella <raphael.langella@gmail.com>2012-08-26 22:50:06 +0200
committerRaphael Langella <raphael.langella@gmail.com>2012-08-26 23:06:30 +0200
commit770bcbd1844b97b671d0e47ea8313cdf2c74c5ea (patch)
treee030cf61afce9ca69b74bb38eb73734bf10f633e /crawl-ref/source/spl-cast.h
parenta6c16c7f2066c854a01f25e9e6c3d8e44282a638 (diff)
downloadcrawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.tar.gz
crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.zip
Use std namespace.
I had to rename distance() (in coord.h) to distance2() because it conflicts with the STL function to compare 2 iterators. Not a bad change given how it returns the square of the distance anyway. I also had to rename the message global variable (in message.cc) to buffer. I tried to fix and improve the coding style has much as I could, but I probably missed a few given how huge and tedious it is. I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool and util/levcomp.*, because I have no clue about those.
Diffstat (limited to 'crawl-ref/source/spl-cast.h')
-rw-r--r--crawl-ref/source/spl-cast.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/spl-cast.h b/crawl-ref/source/spl-cast.h
index dc6ef2d02a..6b0e7c18ef 100644
--- a/crawl-ref/source/spl-cast.h
+++ b/crawl-ref/source/spl-cast.h
@@ -75,15 +75,15 @@ int failure_rate_colour(spell_type spell);
int failure_rate_to_int(int fail);
char* failure_rate_to_string(int fail);
-std::string spell_power_string(spell_type spell, bool rod = false);
-std::string spell_range_string(spell_type spell, bool rod = false);
-std::string spell_schools_string(spell_type spell);
-std::string spell_hunger_string(spell_type spell, bool rod = false);
-std::string spell_noise_string(spell_type spell);
+string spell_power_string(spell_type spell, bool rod = false);
+string spell_range_string(spell_type spell, bool rod = false);
+string spell_schools_string(spell_type spell);
+string spell_hunger_string(spell_type spell, bool rod = false);
+string spell_noise_string(spell_type spell);
bool is_prevented_teleport(spell_type spell);
-bool spell_is_uncastable(spell_type spell, std::string &message);
-void spell_skills(spell_type spell, std::set<skill_type> &skills);
+bool spell_is_uncastable(spell_type spell, string &message);
+void spell_skills(spell_type spell, set<skill_type> &skills);
#endif