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authorAdam Borowski <kilobyte@angband.pl>2012-05-09 01:25:18 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-05-10 02:26:29 +0200
commitb04500668150f6f363da3c681892b7d4d328da20 (patch)
treef7762ccbf9512c92cf45e3535c0ba7612da53740 /crawl-ref/source/spl-clouds.cc
parentabd22f24f12bd4fee949bd1252d7fd983b0082b2 (diff)
downloadcrawl-ref-b04500668150f6f363da3c681892b7d4d328da20.tar.gz
crawl-ref-b04500668150f6f363da3c681892b7d4d328da20.zip
Rename STINKING_CLOUD to MEPHITIC.
Diffstat (limited to 'crawl-ref/source/spl-clouds.cc')
-rw-r--r--crawl-ref/source/spl-clouds.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/spl-clouds.cc b/crawl-ref/source/spl-clouds.cc
index 1c115f03af..e07f7cc388 100644
--- a/crawl-ref/source/spl-clouds.cc
+++ b/crawl-ref/source/spl-clouds.cc
@@ -138,7 +138,7 @@ spret_type stinking_cloud(int pow, bolt &beem, bool fail)
beem.damage = dice_def(1, 0);
beem.hit = 20;
beem.glyph = dchar_glyph(DCHAR_FIRED_ZAP);
- beem.flavour = BEAM_POTION_STINKING_CLOUD;
+ beem.flavour = BEAM_POTION_MEPHITIC;
beem.ench_power = pow;
beem.beam_source = MHITYOU;
beem.thrower = KILL_YOU;
@@ -328,7 +328,7 @@ static std::vector<int> _get_evaporate_result(int potion)
case POT_PARALYSIS:
case POT_CONFUSION:
case POT_SLOWING:
- beams.push_back(BEAM_POTION_STINKING_CLOUD);
+ beams.push_back(BEAM_POTION_MEPHITIC);
break;
case POT_WATER:
@@ -338,7 +338,7 @@ static std::vector<int> _get_evaporate_result(int potion)
case POT_BLOOD:
case POT_BLOOD_COAGULATED:
- beams.push_back(BEAM_POTION_STINKING_CLOUD);
+ beams.push_back(BEAM_POTION_MEPHITIC);
// deliberate fall through
case POT_BERSERK_RAGE:
beams.push_back(BEAM_POTION_FIRE);
@@ -362,7 +362,7 @@ static std::vector<int> _get_evaporate_result(int potion)
default:
beams.push_back(BEAM_POTION_FIRE);
- beams.push_back(BEAM_POTION_STINKING_CLOUD);
+ beams.push_back(BEAM_POTION_MEPHITIC);
beams.push_back(BEAM_POTION_COLD);
beams.push_back(BEAM_POTION_POISON);
beams.push_back(BEAM_POTION_BLUE_SMOKE);
@@ -379,7 +379,7 @@ static std::vector<int> _get_evaporate_result(int potion)
{
// handled in beam.cc
clouds.push_back(CLOUD_FIRE);
- clouds.push_back(CLOUD_STINK);
+ clouds.push_back(CLOUD_MEPHITIC);
clouds.push_back(CLOUD_COLD);
clouds.push_back(CLOUD_POISON);
clouds.push_back(CLOUD_BLUE_SMOKE);
@@ -438,7 +438,7 @@ spret_type cast_evaporate(int pow, bolt& beem, int pot_idx, bool fail)
beem.ench_power = pow; // used for duration only?
beem.is_explosion = true;
- beem.flavour = BEAM_POTION_STINKING_CLOUD;
+ beem.flavour = BEAM_POTION_MEPHITIC;
beam_type tracer_flavour = BEAM_MMISSILE;
switch (potion.sub_type)
@@ -469,7 +469,7 @@ spret_type cast_evaporate(int pow, bolt& beem, int pot_idx, bool fail)
// fall through
case POT_CONFUSION:
case POT_SLOWING:
- tracer_flavour = beem.flavour = BEAM_POTION_STINKING_CLOUD;
+ tracer_flavour = beem.flavour = BEAM_POTION_MEPHITIC;
break;
case POT_WATER:
@@ -523,7 +523,7 @@ spret_type cast_evaporate(int pow, bolt& beem, int pot_idx, bool fail)
switch (random2(12))
{
case 0: beem.flavour = BEAM_POTION_FIRE; break;
- case 1: beem.flavour = BEAM_POTION_STINKING_CLOUD; break;
+ case 1: beem.flavour = BEAM_POTION_MEPHITIC; break;
case 2: beem.flavour = BEAM_POTION_COLD; break;
case 3: beem.flavour = BEAM_POTION_POISON; break;
case 4: beem.flavour = BEAM_POTION_RANDOM; break;