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author | Adam Borowski <kilobyte@angband.pl> | 2012-05-09 01:25:18 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-05-10 02:26:29 +0200 |
commit | b04500668150f6f363da3c681892b7d4d328da20 (patch) | |
tree | f7762ccbf9512c92cf45e3535c0ba7612da53740 /crawl-ref/source/spl-clouds.cc | |
parent | abd22f24f12bd4fee949bd1252d7fd983b0082b2 (diff) | |
download | crawl-ref-b04500668150f6f363da3c681892b7d4d328da20.tar.gz crawl-ref-b04500668150f6f363da3c681892b7d4d328da20.zip |
Rename STINKING_CLOUD to MEPHITIC.
Diffstat (limited to 'crawl-ref/source/spl-clouds.cc')
-rw-r--r-- | crawl-ref/source/spl-clouds.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/spl-clouds.cc b/crawl-ref/source/spl-clouds.cc index 1c115f03af..e07f7cc388 100644 --- a/crawl-ref/source/spl-clouds.cc +++ b/crawl-ref/source/spl-clouds.cc @@ -138,7 +138,7 @@ spret_type stinking_cloud(int pow, bolt &beem, bool fail) beem.damage = dice_def(1, 0); beem.hit = 20; beem.glyph = dchar_glyph(DCHAR_FIRED_ZAP); - beem.flavour = BEAM_POTION_STINKING_CLOUD; + beem.flavour = BEAM_POTION_MEPHITIC; beem.ench_power = pow; beem.beam_source = MHITYOU; beem.thrower = KILL_YOU; @@ -328,7 +328,7 @@ static std::vector<int> _get_evaporate_result(int potion) case POT_PARALYSIS: case POT_CONFUSION: case POT_SLOWING: - beams.push_back(BEAM_POTION_STINKING_CLOUD); + beams.push_back(BEAM_POTION_MEPHITIC); break; case POT_WATER: @@ -338,7 +338,7 @@ static std::vector<int> _get_evaporate_result(int potion) case POT_BLOOD: case POT_BLOOD_COAGULATED: - beams.push_back(BEAM_POTION_STINKING_CLOUD); + beams.push_back(BEAM_POTION_MEPHITIC); // deliberate fall through case POT_BERSERK_RAGE: beams.push_back(BEAM_POTION_FIRE); @@ -362,7 +362,7 @@ static std::vector<int> _get_evaporate_result(int potion) default: beams.push_back(BEAM_POTION_FIRE); - beams.push_back(BEAM_POTION_STINKING_CLOUD); + beams.push_back(BEAM_POTION_MEPHITIC); beams.push_back(BEAM_POTION_COLD); beams.push_back(BEAM_POTION_POISON); beams.push_back(BEAM_POTION_BLUE_SMOKE); @@ -379,7 +379,7 @@ static std::vector<int> _get_evaporate_result(int potion) { // handled in beam.cc clouds.push_back(CLOUD_FIRE); - clouds.push_back(CLOUD_STINK); + clouds.push_back(CLOUD_MEPHITIC); clouds.push_back(CLOUD_COLD); clouds.push_back(CLOUD_POISON); clouds.push_back(CLOUD_BLUE_SMOKE); @@ -438,7 +438,7 @@ spret_type cast_evaporate(int pow, bolt& beem, int pot_idx, bool fail) beem.ench_power = pow; // used for duration only? beem.is_explosion = true; - beem.flavour = BEAM_POTION_STINKING_CLOUD; + beem.flavour = BEAM_POTION_MEPHITIC; beam_type tracer_flavour = BEAM_MMISSILE; switch (potion.sub_type) @@ -469,7 +469,7 @@ spret_type cast_evaporate(int pow, bolt& beem, int pot_idx, bool fail) // fall through case POT_CONFUSION: case POT_SLOWING: - tracer_flavour = beem.flavour = BEAM_POTION_STINKING_CLOUD; + tracer_flavour = beem.flavour = BEAM_POTION_MEPHITIC; break; case POT_WATER: @@ -523,7 +523,7 @@ spret_type cast_evaporate(int pow, bolt& beem, int pot_idx, bool fail) switch (random2(12)) { case 0: beem.flavour = BEAM_POTION_FIRE; break; - case 1: beem.flavour = BEAM_POTION_STINKING_CLOUD; break; + case 1: beem.flavour = BEAM_POTION_MEPHITIC; break; case 2: beem.flavour = BEAM_POTION_COLD; break; case 3: beem.flavour = BEAM_POTION_POISON; break; case 4: beem.flavour = BEAM_POTION_RANDOM; break; |