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authorSteve Melenchuk <smelenchuk@gmail.com>2014-02-24 21:55:17 -0700
committerSteve Melenchuk <smelenchuk@gmail.com>2014-02-26 21:19:58 -0700
commit75deb85f6e81443628063de806a368df0c3b08a3 (patch)
treef273b4bd7fa2f970aa3803621bc477befcbf7cc9 /crawl-ref/source/spl-clouds.h
parent677420826d3fc95192aa22869fe859f2093952cc (diff)
downloadcrawl-ref-75deb85f6e81443628063de806a368df0c3b08a3.tar.gz
crawl-ref-75deb85f6e81443628063de806a368df0c3b08a3.zip
Rod of frigid destruction -> Rod of clouds.
Sprays clouds over a cone-shaped area in front of the caster. At low power it gives rain, mist, or noxious fumes; mid-tier gives flames, freezing vapour, or poison gas; high-tier gives one of three new cloud types - acidic fog, negative energy, or storm clouds. The targeter is from an experimental implementation of a spell called "Scattershot", hence the name and some of the functionality it provides which goes unused here.
Diffstat (limited to 'crawl-ref/source/spl-clouds.h')
-rw-r--r--crawl-ref/source/spl-clouds.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-clouds.h b/crawl-ref/source/spl-clouds.h
index d1b7c0c3e1..5028c65bbd 100644
--- a/crawl-ref/source/spl-clouds.h
+++ b/crawl-ref/source/spl-clouds.h
@@ -24,4 +24,7 @@ void corpse_rot(actor* caster);
int holy_flames(monster* caster, actor* defender);
void apply_control_winds(const monster* mon);
+
+spret_type cast_cloud_cone(const actor *caster, int pow, const coord_def &pos,
+ bool fail = false);
#endif