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authorJude Brown <bookofjude@users.sourceforge.net>2010-12-26 00:17:56 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2010-12-26 00:37:52 +1000
commit7f922103de076c12b2a71796421e3b67062535ee (patch)
treee9f98d4900cc7e2c042a941477f69aefc45494f9 /crawl-ref/source/spl-clouds.h
parent61a4b339830934bd794f3d62467923171aa97570 (diff)
downloadcrawl-ref-7f922103de076c12b2a71796421e3b67062535ee.tar.gz
crawl-ref-7f922103de076c12b2a71796421e3b67062535ee.zip
Convert corpse rot into a monster-castable sell.
corpse_rot now accepts an actor parameter!
Diffstat (limited to 'crawl-ref/source/spl-clouds.h')
-rw-r--r--crawl-ref/source/spl-clouds.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-clouds.h b/crawl-ref/source/spl-clouds.h
index f681ba1656..0dc74ae0da 100644
--- a/crawl-ref/source/spl-clouds.h
+++ b/crawl-ref/source/spl-clouds.h
@@ -21,7 +21,7 @@ int cast_big_c(int pow, cloud_type cty, kill_category whose, bolt &beam);
void cast_ring_of_flames(int power);
void manage_fire_shield(int delay);
-void corpse_rot();
+void corpse_rot(actor* caster);
int make_a_normal_cloud(coord_def where, int pow, int spread_rate,
cloud_type ctype, kill_category,