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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-06-14 12:27:42 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-06-14 12:27:42 +0100 |
commit | 2fbdc9b8aa11a89ac88aa1bbb054df123bfabc24 (patch) | |
tree | 2b534927361d27296112e8ac0e9dac30b181c97d /crawl-ref/source/spl-damage.cc | |
parent | 7a9398ca67e65dab3693e394ebc2dc77cee72c7b (diff) | |
download | crawl-ref-2fbdc9b8aa11a89ac88aa1bbb054df123bfabc24.tar.gz crawl-ref-2fbdc9b8aa11a89ac88aa1bbb054df123bfabc24.zip |
Don't let the Singing Sword scream while in a sanctuary
If you leave the sanctuary but a monster remains inside it somehow, it can
still break the sanctuary that way.
Diffstat (limited to 'crawl-ref/source/spl-damage.cc')
-rw-r--r-- | crawl-ref/source/spl-damage.cc | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-damage.cc b/crawl-ref/source/spl-damage.cc index 6f5547c5e5..a6fae8f4e0 100644 --- a/crawl-ref/source/spl-damage.cc +++ b/crawl-ref/source/spl-damage.cc @@ -782,6 +782,9 @@ spret_type cast_los_attack_spell(spell_type spell, int pow, actor* agent, // Screaming Sword void sonic_damage(bool scream) { + if (is_sanctuary(you.pos())) + return; + // First build the message. counted_monster_list affected_monsters; @@ -831,7 +834,7 @@ void sonic_damage(bool scream) dprf("damage done: %d", hurt); mi->hurt(&you, hurt); - if (is_sanctuary(you.pos()) || is_sanctuary(mi->pos())) + if (is_sanctuary(mi->pos())) remove_sanctuary(true); } } |