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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-07-08 14:56:12 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-07-08 15:12:41 +0100 |
commit | 34a3de93f540089d9090f1816b38e34bf2bce27c (patch) | |
tree | b07f60466c5d56bbf96a2d2527932259d5e1af04 /crawl-ref/source/spl-damage.cc | |
parent | e7b52e16aab97479806c45da5a5bb0e9e420bef4 (diff) | |
download | crawl-ref-34a3de93f540089d9090f1816b38e34bf2bce27c.tar.gz crawl-ref-34a3de93f540089d9090f1816b38e34bf2bce27c.zip |
Fix hellfire burst being a different colour to hellfire zap
Hellfire was changed from red to lightred to distinguish it from normal
fire in 3c4ea9ef4, but hellfire burst was unchanged and still red.
Diffstat (limited to 'crawl-ref/source/spl-damage.cc')
-rw-r--r-- | crawl-ref/source/spl-damage.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-damage.cc b/crawl-ref/source/spl-damage.cc index f845d3ecdf..25aea58cda 100644 --- a/crawl-ref/source/spl-damage.cc +++ b/crawl-ref/source/spl-damage.cc @@ -162,7 +162,7 @@ bool cast_hellfire_burst(int pow, bolt &beam) beam.flavour = BEAM_HELLFIRE; beam.real_flavour = beam.flavour; beam.glyph = dchar_glyph(DCHAR_FIRED_BURST); - beam.colour = RED; + beam.colour = LIGHTRED; beam.beam_source = MHITYOU; beam.thrower = KILL_YOU; beam.obvious_effect = false; |