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author | elliptic <hyperelliptical@gmail.com> | 2014-03-13 12:06:02 -0400 |
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committer | elliptic <hyperelliptical@gmail.com> | 2014-03-13 23:51:32 -0400 |
commit | 3c027b61f0f323eddc62729cbf1866f34e992bec (patch) | |
tree | 1d08c76419884b0545f980b7d8221bf3df90562b /crawl-ref/source/spl-damage.cc | |
parent | 3fd807fbee5244ade7096d3afb78d89f0da27f61 (diff) | |
download | crawl-ref-3c027b61f0f323eddc62729cbf1866f34e992bec.tar.gz crawl-ref-3c027b61f0f323eddc62729cbf1866f34e992bec.zip |
Increase the poison scale again.
100 wasn't actually good enough for some changes that need to be made.
Diffstat (limited to 'crawl-ref/source/spl-damage.cc')
-rw-r--r-- | crawl-ref/source/spl-damage.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-damage.cc b/crawl-ref/source/spl-damage.cc index c58dfb706f..2763adb2ac 100644 --- a/crawl-ref/source/spl-damage.cc +++ b/crawl-ref/source/spl-damage.cc @@ -1658,7 +1658,7 @@ static int _ignite_poison_player(coord_def where, int pow, int, actor *agent) // natural poison (meaning that poisoned kobolds are not affected much // worse than poisoned members of other races), but step down heavily beyond // light poisoning (or we could easily one-shot a heavily poisoned character) - str = max(str, (int)stepdown((double)you.duration[DUR_POISONING]/500, 2.25)); + str = max(str, (int)stepdown((double)you.duration[DUR_POISONING]/5000, 2.25)); int damage = roll_dice(str, 5 + pow/7); if (damage) |