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author | DracoOmega <draco_omega@live.com> | 2014-03-12 19:31:22 -0230 |
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committer | DracoOmega <draco_omega@live.com> | 2014-03-12 19:52:19 -0230 |
commit | bf4633e106d6a075d979cfa5fcaea3369de175f0 (patch) | |
tree | 29b0a3d5881f5cde3b9887420b35e290eeb944a6 /crawl-ref/source/spl-damage.cc | |
parent | c7b2e23013d25a2b1de8051457f80216cdf55cfb (diff) | |
download | crawl-ref-bf4633e106d6a075d979cfa5fcaea3369de175f0.tar.gz crawl-ref-bf4633e106d6a075d979cfa5fcaea3369de175f0.zip |
Rescale DUR_POISONING from 4 times damage to 100 times damage
This is aimed at reducing some rounding errors for non-10 aut
actions, and probably makes the scale clearer to read in any case.
Diffstat (limited to 'crawl-ref/source/spl-damage.cc')
-rw-r--r-- | crawl-ref/source/spl-damage.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-damage.cc b/crawl-ref/source/spl-damage.cc index 35f4626841..c58dfb706f 100644 --- a/crawl-ref/source/spl-damage.cc +++ b/crawl-ref/source/spl-damage.cc @@ -1658,7 +1658,7 @@ static int _ignite_poison_player(coord_def where, int pow, int, actor *agent) // natural poison (meaning that poisoned kobolds are not affected much // worse than poisoned members of other races), but step down heavily beyond // light poisoning (or we could easily one-shot a heavily poisoned character) - str = max(str, (int)stepdown((double)you.duration[DUR_POISONING]/20, 2.25)); + str = max(str, (int)stepdown((double)you.duration[DUR_POISONING]/500, 2.25)); int damage = roll_dice(str, 5 + pow/7); if (damage) |