summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/spl-damage.h
diff options
context:
space:
mode:
authorSteve Melenchuk <smelenchuk@gmail.com>2012-08-20 20:10:52 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2012-08-20 20:10:52 -0600
commit0efe6cec5fb6f50da9b3174b1c55a6b2a6c8e4e2 (patch)
tree206944e115a24ce40273c7c2090f9e81fad2700d /crawl-ref/source/spl-damage.h
parent60aaac4f3bbf1ac503cfa50e692d96ad149f7645 (diff)
downloadcrawl-ref-0efe6cec5fb6f50da9b3174b1c55a6b2a6c8e4e2.tar.gz
crawl-ref-0efe6cec5fb6f50da9b3174b1c55a6b2a6c8e4e2.zip
Have deaths by monster Shatter indicate that Shatter was used.
This also preserves the old behaviour for monsters wielding Devastator.
Diffstat (limited to 'crawl-ref/source/spl-damage.h')
-rw-r--r--crawl-ref/source/spl-damage.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-damage.h b/crawl-ref/source/spl-damage.h
index 9bf710f819..3415f57b08 100644
--- a/crawl-ref/source/spl-damage.h
+++ b/crawl-ref/source/spl-damage.h
@@ -22,7 +22,7 @@ void sonic_damage(bool scream);
int shatter_monsters(coord_def where, int pow, actor *agent);
int shatter_items(coord_def where, int pow, actor *agent);
int shatter_walls(coord_def where, int pow, actor *agent);
-int shatter_player(int pow, actor *wielder);
+int shatter_player(int pow, actor *wielder, bool devastator = false);
bool mons_shatter(monster* caster, bool actual = true);
void shillelagh(actor *wielder, coord_def where, int pow);
spret_type vampiric_drain(int pow, monster* mons, bool fail);