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authorAdam Borowski <kilobyte@angband.pl>2010-12-10 13:58:34 +0100
committerAdam Borowski <kilobyte@angband.pl>2010-12-10 14:06:15 +0100
commitebc64e93b04ad92c1652180c250bc5bc7d70518d (patch)
tree7a001e54a5fd79b3db72a8485ae5774abb360c2c /crawl-ref/source/spl-damage.h
parent3f2134ce119e4285323e646aadf20b887b7ee403 (diff)
downloadcrawl-ref-ebc64e93b04ad92c1652180c250bc5bc7d70518d.tar.gz
crawl-ref-ebc64e93b04ad92c1652180c250bc5bc7d70518d.zip
Thin spellbooks somewhat.
* Bone Shards: 0 use both in 0.4 and 0.7 winner stats. Requires tedious messing with components. * Tame Beasts: 0 use, gives very weak pets for its level, with lots of preparation can be abused ("Rupert farming"). * Portal: very little use, convoluted mechanics.
Diffstat (limited to 'crawl-ref/source/spl-damage.h')
-rw-r--r--crawl-ref/source/spl-damage.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-damage.h b/crawl-ref/source/spl-damage.h
index 176a59e28f..51c9b23984 100644
--- a/crawl-ref/source/spl-damage.h
+++ b/crawl-ref/source/spl-damage.h
@@ -18,7 +18,6 @@ bool vampiric_drain(int pow, monster* mons);
bool burn_freeze(int pow, beam_type flavour, monster* mons);
int airstrike(int pow, const dist &beam);
-bool cast_bone_shards(int power, bolt &);
void cast_shatter(int pow);
void cast_ignite_poison(int pow);