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authorDracoOmega <draco_omega@live.com>2014-02-25 22:01:13 -0330
committerSteve Melenchuk <smelenchuk@gmail.com>2014-03-06 09:58:12 -0700
commite8428e0f7598243559ba29fa8eabd33f22628876 (patch)
tree53ad09e79888fe76aba7361e3f92566d08fac6dd /crawl-ref/source/spl-data.h
parent34a32a6a3c3a11f4de864cafc2bb119bfb207be1 (diff)
downloadcrawl-ref-e8428e0f7598243559ba29fa8eabd33f22628876.tar.gz
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New spell: Summon Mana Viper
With the aim of creating summons that have more differentiated uses from each other, this spell summons something that can provide good anti-caster support while being less directly mighty than other higher level summons, particularly against enemies where its antimagic bite contributes little. It is a level 6 summoning/hexes spell which summons a mana viper (with a cap of 2) whose antimagic effect scales noticably with spellpower, but its hp and damage do not. The general idea is that it is less good at killing many things on its own (and spellpower alone cannot turn it into something very tanky) but an investment in the relevant skills can provide a very strong augment against vulnerable enemies. (It IS still pretty strong even against non-casters, I admit, but also a level 6 dual-school spell with a less common secondary school, so maybe is fine as-is).
Diffstat (limited to 'crawl-ref/source/spl-data.h')
-rw-r--r--crawl-ref/source/spl-data.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-data.h b/crawl-ref/source/spl-data.h
index 185e4f8a1c..7a45ffb9c5 100644
--- a/crawl-ref/source/spl-data.h
+++ b/crawl-ref/source/spl-data.h
@@ -3721,6 +3721,19 @@ struct spell_desc
},
{
+ SPELL_SUMMON_MANA_VIPER, "Summon Mana Viper",
+ SPTYP_SUMMONING | SPTYP_HEXES,
+ SPFLAG_NONE,
+ 6,
+ 100,
+ -1, -1,
+ 0,
+ NULL,
+ false,
+ false
+},
+
+{
SPELL_NO_SPELL, "nonexistent spell",
0,
SPFLAG_TESTING,