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authorldierk <lothar.dierkes@googlemail.com>2011-09-24 00:20:10 +0200
committerChris Campbell <chriscampbell89@gmail.com>2011-09-25 19:13:32 +0100
commitaf53dfec6ba819cda80d9383a6ef9fc981cb723a (patch)
treebb8c5e136b5f36ddc0467533cce705c0405edbcc /crawl-ref/source/spl-goditem.h
parente5cecc6e91015d5ecffa24014349e83fb3902475 (diff)
downloadcrawl-ref-af53dfec6ba819cda80d9383a6ef9fc981cb723a.tar.gz
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Ely targetting: Target wounded friends and hostiles that can be pacified.
Diffstat (limited to 'crawl-ref/source/spl-goditem.h')
-rw-r--r--crawl-ref/source/spl-goditem.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-goditem.h b/crawl-ref/source/spl-goditem.h
index 74c7381009..9b54468b42 100644
--- a/crawl-ref/source/spl-goditem.h
+++ b/crawl-ref/source/spl-goditem.h
@@ -21,4 +21,5 @@ bool cast_imprison(int pow, monster* mons, int source);
bool cast_smiting(int pow, monster* mons);
+int is_pacifiable(const monster* mon);
#endif